public void Play_DiceOutCome_PlayerClimbedLadder() { // Arrange var board = new Mock <IBoard>(); board.Setup(x => x.SetSize(InitializeSize())); board.Setup(x => x.SetLadders(InitializeLadders(85, 33))); board.Setup(x => x.SetPlayer(InitializePlayers(30))); board.Setup(x => x.SetSnakes(InitializeSnakes(36, 19))); board.Setup(x => x.GetLadders()).Returns(InitializeLadders(85, 33)); board.Setup(x => x.GetPlayer()).Returns(InitializePlayers(30)); board.Setup(x => x.GetSnakes()).Returns(InitializeSnakes(36, 19)); // Act var snakeAndLadders = new SnakeAndLadders.SnakeAndLadders(board.Object); snakeAndLadders.Plot(); var position = snakeAndLadders.Play(3); // Assert Assert.Equal(85, position); }
public void Play_DiceOutCome_PlayerDoesNotMoved() { // Arrange var board = new Mock <IBoard>(); board.Setup(x => x.SetSize(InitializeSize())); board.Setup(x => x.SetLadders(InitializeLadders(85, 52))); board.Setup(x => x.SetPlayer(InitializePlayers(96))); board.Setup(x => x.SetSnakes(InitializeSnakes(99, 45))); board.Setup(x => x.GetLadders()).Returns(InitializeLadders(85, 52)); board.Setup(x => x.GetPlayer()).Returns(InitializePlayers(96)); board.Setup(x => x.GetSnakes()).Returns(InitializeSnakes(99, 45)); // Act var snakeAndLadders = new SnakeAndLadders.SnakeAndLadders(board.Object); snakeAndLadders.Plot(); var position = snakeAndLadders.Play(6); // Assert Assert.Equal(96, position); }