示例#1
0
 public void Inject(SnailController controller)
 {
     animator = controller.di.animator;
     physics  = controller.di.physics;
     if (!controller.di.physics.canPuff)
     {
         gameObject.SetActive(false);
     }
 }
示例#2
0
 public void Inject(SnailController controller)
 {
     rotation    = controller.di.rotation;
     physics     = controller.di.physics;
     boxCollider = controller.di.boxCollider;
 }
示例#3
0
 public void Inject(SnailController controller)
 {
     this.controller = controller;
     physics         = controller.di.physics;
     rotation        = controller.di.rotation;
 }
 public void Inject(SnailController controller)
 {
     physics = controller.di.physics;
 }