示例#1
0
 // Use this for initialization
 void Start()
 {
     posFollow  = new SmoothFollower(0.5f, 0.5f);
     lookFollow = new SmoothFollower(0.1f, 0.0f);
     posFollow.Update(transform.position, 0, true);
     lookFollow.Update(character.transform.position, 0, true);
     lastVelocityDir = character.transform.forward;
     lastPos         = character.transform.position;
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     posFollow = new SmoothFollower(0.5f,0.5f);
     lookFollow = new SmoothFollower(0.1f,0.0f);
     posFollow.Update(transform.position,0,true);
     lookFollow.Update(character.transform.position,0,true);
     lastVelocityDir = character.transform.forward;
     lastPos = character.transform.position;
 }
示例#3
0
 // Use this for initialization
 void Start()
 {
     follower = new SmoothFollower(smoothingTime);
 }
示例#4
0
 public override void Awake()
 {
     base.Awake();
     mSmoothFollower = new SmoothFollower(SmoothingTime);
 }
 // Use this for initialization
 void Start()
 {
     follower = new SmoothFollower(smoothingTime);
 }