private void Kaboom() { if (!BuildOption.Instance.Props.useUskMuzzleEff || !base.ApplyUsk) { if (explosion != null) { Object.Instantiate((Object)explosion, base.transform.position, Quaternion.Euler(0f, 0f, 0f)); } } else if (GlobalVars.Instance.explosionUsk != null) { Object.Instantiate((Object)GlobalVars.Instance.explosionUsk, base.transform.position, Quaternion.Euler(0f, 0f, 0f)); } if (smoke != null) { GameObject gameObject = Object.Instantiate((Object)smoke, colPoint, Quaternion.Euler(0f, 0f, 0f)) as GameObject; Smokee component = gameObject.GetComponent <Smokee>(); if (component != null) { component.Mine(); } } P2PManager.Instance.SendPEER_PROJECTILE_KABOOM(MyInfoManager.Instance.Seq, base.Index); if (null != projectileAlert) { projectileAlert.RemoveMine(base.Index); } CheckMyself(); CheckBoxmen(); CheckMonster(); CheckDestructibles(); Object.Destroy(base.transform.gameObject); }
private void Update() { if (BrickManager.Instance.IsLoaded) { NoCheat.Instance.KillCheater(NoCheat.WATCH_DOG.SPECIAL_AMMO, base.CurAmmo); ammoTime += Time.deltaTime; if (ammoTime > 1f) { ammoTime = 0f; if (!MyInfoManager.Instance.IsSpectator) { P2PManager.Instance.SendPEER_ENABLE_HANDBOMB(MyInfoManager.Instance.Seq, base.CurAmmo > 0); } } VerifyCamera(); VerifyLocalController(); UpdateCrossEffect(); if (CanThrow()) { if (!(bool)detonating && custom_inputs.Instance.GetButtonDown("K_FIRE1")) { RemoveSafetyClip(); } if ((bool)detonating && custom_inputs.Instance.GetButtonUp("K_FIRE1")) { localCtrl.DoThrowAnimation(throwAnimation); P2PManager.Instance.SendPEER_THROW(); } } if ((bool)detonating) { detonatorTime += Time.deltaTime; if (detonatorTime > explosionTime) { UseAmmo(); if (!BuildOption.Instance.Props.useUskMuzzleEff || !base.ApplyUsk) { if (explosion != null) { Object.Instantiate((Object)explosion, base.transform.position, Quaternion.Euler(0f, 0f, 0f)); } } else if (GlobalVars.Instance.explosionUsk != null) { Object.Instantiate((Object)GlobalVars.Instance.explosionUsk, base.transform.position, Quaternion.Euler(0f, 0f, 0f)); } if (selfExpolsion != null) { GameObject gameObject = Object.Instantiate((Object)selfExpolsion, base.transform.position, Quaternion.Euler(0f, 0f, 0f)) as GameObject; Smokee component = gameObject.GetComponent <Smokee>(); if (component != null) { component.Mine(); } } P2PManager.Instance.SendPEER_PROJECTILE_KABOOM(MyInfoManager.Instance.Seq, -1); if (localCtrl.IsUserDamaged()) { localCtrl.GetHit(MyInfoManager.Instance.Seq, 1000, 1f, -10, -1, autoHealPossible: true, checkZombie: false); } else { localCtrl.GetHit(MyInfoManager.Instance.Seq, 1000, 1f, (int)weaponBy, -1, autoHealPossible: true, checkZombie: false); } CheckBoxmen(); CheckMonster(); CheckDestructibles(); Restart(); } } } }