示例#1
0
        private void EnqueueToSTPNextWorkItem(WorkItem workItem, bool decrementWorkItemsInStpQueue)
        {
            lock (_lock)
            {
                // Got here from OnWorkItemCompletedCallback()
                if (decrementWorkItemsInStpQueue)
                {
                    --_workItemsInStpQueue;

                    if (_workItemsInStpQueue < 0)
                    {
                        _workItemsInStpQueue = 0;
                    }

                    --_workItemsExecutingInStp;

                    if (_workItemsExecutingInStp < 0)
                    {
                        _workItemsExecutingInStp = 0;
                    }
                }

                // If the work item is not null then enqueue it
                if (null != workItem)
                {
                    workItem.CanceledWorkItemsGroup = _canceledWorkItemsGroup;

                    RegisterToWorkItemCompletion(workItem.GetWorkItemResult());
                    _workItemsQueue.Enqueue(workItem);
                    //_stp.IncrementWorkItemsCount();

                    if ((1 == _workItemsQueue.Count) &&
                        (0 == _workItemsInStpQueue))
                    {
                        _stp.RegisterWorkItemsGroup(this);
                        IsIdle = false;
                        _isIdleWaitHandle.Reset();
                    }
                }

                // If the work items queue of the group is empty than quit
                if (0 == _workItemsQueue.Count)
                {
                    if (0 == _workItemsInStpQueue)
                    {
                        _stp.UnregisterWorkItemsGroup(this);
                        IsIdle = true;
                        _isIdleWaitHandle.Set();
                        if (decrementWorkItemsInStpQueue && _onIdle != null && _onIdle.GetInvocationList().Length > 0)
                        {
                            _stp.QueueWorkItem(new WorkItemCallback(FireOnIdle));
                        }
                    }
                    return;
                }

                if (!_isSuspended)
                {
                    if (_workItemsInStpQueue < _concurrency)
                    {
                        WorkItem nextWorkItem = _workItemsQueue.Dequeue() as WorkItem;
                        try
                        {
                            _stp.Enqueue(nextWorkItem);
                        }
                        catch (ObjectDisposedException e)
                        {
                            e.GetHashCode();
                            // The STP has been shutdown
                        }

                        ++_workItemsInStpQueue;
                    }
                }
            }
        }
示例#2
0
        private void EnqueueToSTPNextWorkItem(WorkItem workItem, bool decrementWorkItemsInStpQueue)
        {
            lock (_lock)
            {
                // Got here from OnWorkItemCompletedCallback()
                if (decrementWorkItemsInStpQueue)
                {
                    --_workItemsInStpQueue;

                    if (_workItemsInStpQueue < 0)
                    {
                        _workItemsInStpQueue = 0;
                    }

                    --_workItemsExecutingInStp;

                    if (_workItemsExecutingInStp < 0)
                    {
                        _workItemsExecutingInStp = 0;
                    }
                }

                // If the work item is not null then enqueue it
                if (null != workItem)
                {
                    workItem.CanceledWorkItemsGroup = _canceledWorkItemsGroup;

                    RegisterToWorkItemCompletion(workItem.GetWorkItemResult());
                    _workItemsQueue.Enqueue(workItem);
                    //_stp.IncrementWorkItemsCount();

                    if ((1 == _workItemsQueue.Count) &&
                        (0 == _workItemsInStpQueue))
                    {
                        _stp.RegisterWorkItemsGroup(this);
                        Trace.WriteLine("WorkItemsGroup " + Name + " is NOT idle");
                        _isIdleWaitHandle.Reset();
                    }
                }

                // If the work items queue of the group is empty than quit
                if (0 == _workItemsQueue.Count)
                {
                    if (0 == _workItemsInStpQueue)
                    {
                        _stp.UnregisterWorkItemsGroup(this);
                        Trace.WriteLine("WorkItemsGroup " + Name + " is idle");
                        _isIdleWaitHandle.Set();
                        _stp.QueueWorkItem(new WorkItemCallback(FireOnIdle));
                    }
                    return;
                }

                if (!_workItemsGroupStartInfo.StartSuspended)
                {
                    if (_workItemsInStpQueue < _concurrency)
                    {
                        var nextWorkItem = _workItemsQueue.Dequeue() as WorkItem;
                        _stp.Enqueue(nextWorkItem, true);
                        ++_workItemsInStpQueue;
                    }
                }
            }
        }