public SmartController EditController(SmartController input) { var controller = Controllers.Where(x => x.Id == input.Id).FirstOrDefault(); if (controller == null) { throw new Exception("Сценарий с таким Id не обнаружен"); } if (input.Name != null) { controller.Name = input.Name; } if (input.Description != null) { controller.Description = input.Description; } if (input.Type != -1) { controller.Type = input.Type; } if (input.UserGroupId != -1) { controller.UserGroupId = input.UserGroupId; } if (input.Password != null) { controller.Password = input.Password; } if (input.Adress != null) { controller.Adress = input.Adress; } return(controller); }
static void Main(string[] args) { SmartController controller = new SmartController(); controller.Start(); Console.WriteLine("The program has finished working!"); Console.ReadKey(); }
public void InitObject() { m_cg1 = new Category("SoftWare Engineering", "TDD"); m_cg2 = new Category("SoftWare Engineering", "Design Patterns"); m_cgContainer = new CategoryContainer(); m_cgContainer.Add(m_cg1); m_cgContainer.Add(m_cg2); m_control = new SmartController(); }
public void SinglePLayerControllerFactoryTest() { StaticServiceLocator.AddService <IControllerSettings>(new ControllerSettings()); var controller = new SinglePlayerControllerFactory(); controller.CreateEntityController(new BaseMovable(), new EightWayPossibleMovement(new CrowDistance()), new MoverManager()); const Buttons buttons = Buttons.A; controller.AddGamePadButton(new List <IButtonAble>(), buttons); controller.AddKeyBoardButton(new List <IButtonAble>(), Keys.A); var button = new KeyButton(Keys.A); var smart = new SmartController(); smart.AddButton(new BaseSmartButton(button)); smart.Update(new GameTime()); }
protected MenuScreen(ViewportAdapter viewPort, IServiceProvider serviceProvider) { _camera = new Camera2D(viewPort) { Zoom = 1.0f }; _serviceProvider = serviceProvider; MenuItems = new List <MenuItem>(); _clickController = new ClickController(); _clickController.MouseControl.OnPressedEvent += (state, mouseState) => { CheckClick(mouseState.Position.ToVector2()); }; var moveGesture = new SmartGesture(GestureType.Tap); moveGesture.GestureEvent += gesture => { CheckClick(gesture.Position); }; _clickController.TouchScreenControl.AddSmartGesture(moveGesture); var upButtons = new List <IButtonAble> { new DirectionGamePadButton(Buttons.DPadUp), new KeyButton(Keys.W), new KeyButton(Keys.Up) }; var downButtons = new List <IButtonAble> { new DirectionGamePadButton(Buttons.DPadDown), new KeyButton(Keys.S), new KeyButton(Keys.Down) }; var actionButtons = new List <IButtonAble> { new GamePadButton(Buttons.A), new KeyButton(Keys.E) }; var upAction = new CompositeSmartButton(upButtons) { OnButtonJustPressed = (sender, args) => { Selected--; } }; var downAction = new CompositeSmartButton(downButtons) { OnButtonJustPressed = (sender, args) => { Selected++; } }; var action = new CompositeSmartButton(actionButtons) { OnButtonReleased = (sender, args) => { MenuItems[Selected].Action.Invoke(); } }; _controller = new SmartController(); _controller.AddButton(upAction); _controller.AddButton(downAction); _controller.AddButton(action); }
public void AddInteractionController() { var controller = new SmartController(); var buttonsCreated = StaticServiceLocator.ContainsService <List <IButtonAble> >(); if (!buttonsCreated) { var interactButton = new List <IButtonAble> { new KeyButton(Keys.E), new GamePadButton(Buttons.A) }; StaticServiceLocator.AddService(interactButton); } var buttons = StaticServiceLocator.GetService <List <IButtonAble> >(); var smartButton = new CompositeSmartButton(buttons) { OnButtonJustPressed = (sender, args) => { if (!DialogBox.Interact()) { InteractEvent?.Invoke(this, null); } } }; controller.AddButton(smartButton); var upButton = new List <IButtonAble> { new DirectionGamePadButton(Buttons.DPadUp, PlayerIndex.One, false) }; var smartUpButton = new CompositeSmartButton(upButton) { OnButtonJustPressed = (sender, args) => { DialogBox.Up(); } }; controller.AddButton(smartUpButton); var downButton = new List <IButtonAble> { new DirectionGamePadButton(Buttons.DPadDown, PlayerIndex.One, false) }; var smartDownButton = new CompositeSmartButton(downButton) { OnButtonJustPressed = (sender, args) => { DialogBox.Down(); } }; controller.AddButton(smartDownButton); var optionsButtons = new List <IButtonAble> { new KeyButton(Keys.Escape), new GamePadButton(Buttons.Start) }; var optionsAction = new CompositeSmartButton(optionsButtons) { OnButtonJustPressed = (sender, args) => { _backButtonClickEvent.Invoke(this, null); } }; controller.AddButton(optionsAction); UpdateList.Add(controller); }
public SmartController CreateController(SmartController input) { _dbContext.Add(input); return(input); }