示例#1
0
    private List <SlotController> GetLineForDestroy(string lineType, int lineIndex)
    {
        if (lineType != HORIZONTAL_LINE && lineType != VERTICAL_LINE)
        {
            throw new Exception("Incorrect type of line, use const strings of this class");
        }

        var lineList = new List <SlotController>();

        var isCreatingLine = false;

        for (int i = 1; i < FieldSize; i++)
        {
            var currentX = lineType == HORIZONTAL_LINE ? i : lineIndex;
            var currentY = lineType == VERTICAL_LINE ? i : lineIndex;
            var deltaX   = lineType == HORIZONTAL_LINE ? 1 : 0;
            var deltaY   = lineType == VERTICAL_LINE ? 1 : 0;

            SlotController currentSlot = GetSlotByPosition(currentX, currentY);

            if (currentSlot.IsSameTypeNeighborWith(currentX - deltaX, currentY - deltaY))
            {
                if (currentSlot.IsSameTypeNeighborWith(currentX + deltaX, currentY + deltaY) && !isCreatingLine) //add current and prev if next same
                {
                    isCreatingLine = true;
                    lineList.Add(currentSlot);
                    lineList.Add(GetSlotByPosition(currentX - deltaX, currentY - deltaY));
                }
                else if (isCreatingLine)
                {
                    lineList.Add(currentSlot);
                }
            }
            else
            {
                isCreatingLine = false;
            }
        }
        if (!(lineList.Count == 0 || lineList.Count > 2))
        {
            throw new Exception("Invalid line item count");
        }

        if (lineList.Any(slot => slot.TrashController.IsAbleToFall()))
        {
            return(new List <SlotController>());
        }

        return(lineList);
    }