public void SpawnSkyhook(SkyhookContainer container) { container.EnableSkyhook(); ContainersWithSkyhooks.Add(container); Settlement.Instance.Manufactory.RemoveSkyhook(); }
public void Initialize(SkyhookContainer container) { gameObject.SetActive(true); startTrackingVector = container.StartTrackingVector; endTrackingVector = container.EndTrackingVector; launchPointVector = container.LaunchPointVector; landingPointVector = container.LandingPointVector; rotatingRight = container.FacingRightSideOfTheScreen; }
public void UnlockSkyhookContainer(SkyhookContainer container) { container.gameObject.SetActive(true); }