示例#1
0
 private void SetVisible_Impl(bool bVisible, SkinInstance si)
 {
     if (!SkinInstance.isNullOrEmpry(si))
     {
         si.SetVisible(bVisible);
         si.SetBindEffectEnabled(bVisible);
     }
 }
示例#2
0
    public static void DisableSkinInstance(SkinInstance instance)
    {
        if (null == instance)
        {
            return;
        }
        if (!instance.isValid)
        {
            return;
        }
        Skin sk = null;

        m_SkinMap.TryGetValue(instance.nSkinID, out sk);
        sk.ApplyOrginalData(instance);
        if (instance.playEntityStaticEffect)
        {
            instance.playEntityStaticEffect.Stop();
        }

        if (instance.switchEffectWithHeroDistance)
        {
            instance.switchEffectWithHeroDistance.DisableAll();
        }
        instance.SkinObj.SetActive(false);
        instance.SetVisible(true);            //重置可见性
        instance.SetBindEffectEnabled(false); //重置绑定特效
        BipedIKAnimator anc = instance.SkinObj.GetComponent <BipedIKAnimator>();

        if (anc != null)
        {
            if (anc.goA != null)
            {
                anc.goA.SetActive(false);
            }
            if (anc.goB != null)
            {
                anc.goB.SetActive(false);
            }
        }
    }