示例#1
0
        private static bool LoadPath(SkinImage skinImage, out Bitmap image, ref StringBuilder msg, string skinName)
        {
            if (skinName == "")
            {
                LoadAssemblyImage(skinImage, out image);
                return(false);
            }
            else
            {
                string path = Directory.GetCurrentDirectory() + "\\Skin\\" + skinName + "\\" + skinImage.ToString().ToLower() + ".png";
                try {
                    if (File.Exists(path))
                    {
                        using (FileStream stream = new FileStream(path, FileMode.Open)) {
                            image = new Bitmap(stream);
                        }
                    }
                    else
                    {
                        msg.AppendLine("\'" + path + "\'");
                        LoadAssemblyImage(skinImage, out image);
                    }

                    return(true);
                }
                catch (Exception e) {
                    Console.WriteLine("LoadPath:" + e.Message);
                    image = null;
                    return(false);
                }
            }
        }
        public static void On_Skin_Init(Skin self)
        {
            if ((graphicsTex == null) || (graphicsTex.GraphicsDevice != GnomanEmpire.Instance.GraphicsDevice) || graphicsTex.IsDisposed)
            {
                graphicsTex = CustomTextureManager.GetFromAssemblyResource(Assembly.GetExecutingAssembly(), "Faark.Gnomoria.Mods.Resources.maxButtons.png");
                //Texture2D.FromStream(GnomanEmpire.Instance.GraphicsDevice, Assembly.GetExecutingAssembly().GetManifestResourceStream( "Faark.Gnomoria.Mods.Resources.maxButtons.png"));
            }
            var maxImg = new SkinImage();
            maxImg.Resource = graphicsTex; // warning have to load it here!
            maxImg.Name = "Window.MaximizeButton";
            self.Images.Add(maxImg);

            var mySkinLayer = new SkinLayer();
            mySkinLayer.Name = "Control";
            mySkinLayer.Alignment = Alignment.MiddleLeft;
            mySkinLayer.ContentMargins = new Margins(6);
            mySkinLayer.SizingMargins = new Margins(6);
            mySkinLayer.Image = maxImg;
            mySkinLayer.Height = 28;
            mySkinLayer.Width = 28;
            mySkinLayer.States.Disabled.Index = 2;
            mySkinLayer.States.Enabled.Index = 2;
            mySkinLayer.States.Focused.Index = 0;
            mySkinLayer.States.Hovered.Index = 0;
            mySkinLayer.States.Pressed.Index = 2;
            mySkinLayer.Text = new SkinText(self.Controls["Window.CloseButton"].Layers[0].Text);

            var mySkinControl = new SkinControl();
            mySkinControl.Inherits = "Button";
            mySkinControl.ResizerSize = 4;
            mySkinControl.DefaultSize = new Size(28, 28);
            mySkinControl.Name = "Window.MaximizeButton";
            mySkinControl.Layers.Add(mySkinLayer);
            self.Controls.Add(mySkinControl);
        }
示例#3
0
        /// <summary>
        /// コンストラクタ
        /// </summary>
        /// <param name="skin">画像の種類</param>
        /// <param name="windowType">画像の分類</param>
        public GHIcon(SkinImage skin, FormType windowType)
        {
            this.windowType = windowType;
            Skin.GetSkinImage(skin, out image);

            Init();
        }
示例#4
0
 /// <summary>
 /// スキンの画像を描画 (拡大・縮小)
 /// </summary>
 /// <param name="graph">描画先</param>
 /// <param name="skinImage">描画する画像</param>
 /// <param name="rect">描画する位置とサイズ</param>
 public static void DrawingSkinImage(ref Graphics graph, SkinImage skinImage, Rectangle rect)
 {
     try {
         graph.DrawImage(Images[(int)skinImage], rect);
     }
     catch (Exception e) {
         Console.WriteLine("DrawingSkinImage:" + e.Message);
     }
 }
示例#5
0
 /// <summary>
 /// 指定のスキンの画像を取得
 /// </summary>
 /// <param name="skinImage">取得する画像</param>
 /// <param name="image">画像を格納する変数</param>
 public static void GetSkinImage(SkinImage skinImage, out Bitmap image)
 {
     try {
         image = (Bitmap)Images[(int)skinImage].Clone();
     }
     catch (Exception e) {
         image = null;
         Console.WriteLine("GetSkinImage:" + e.Message);
     }
 }
示例#6
0
 private static bool LoadAssemblyImage(SkinImage skinImage, out Bitmap image)
 {
     try {
         image = ((Bitmap)(Properties.Resources.ResourceManager.GetObject(skinImage.ToString().ToLower(), Properties.Resources.Culture)));
         return(true);
     }
     catch (Exception e) {
         Console.WriteLine("LoadPath:" + e.Message);
         image = null;
         return(false);
     }
 }
示例#7
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        public static void LoadTempSkinImages()
        {
            StringBuilder msg = new StringBuilder(1024);

            for (int i = 0; i < (int)SkinImage.Kind_Null; ++i)
            {
                SkinImage skinImage = (SkinImage)Enum.ToObject(typeof(SkinImage), i);
                LoadPath(skinImage, out Images[i], ref msg, GHManager.TempSettings.SkinName);
            }
            if (msg.Length > 0)
            {
                MessageBox.Show(msg.ToString(), "File Not Found.");
            }
        }
示例#8
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        /// <summary>
        /// スキンの画像を描画 (繰り返し)
        /// </summary>
        /// <param name="graph">描画先</param>
        /// <param name="skinImage">描画する画像</param>
        /// <param name="rect">描画する位置とサイズ</param>
        public static void DrawingSkinImageRepeat(ref Graphics graph, SkinImage skinImage, Rectangle rect)
        {
            using (Image img = (Image)Images[(int)skinImage].Clone())
            {
                Point imgPos = new Point(0, 0);

                while (imgPos.X < rect.Width)
                {
                    imgPos.Y = 0;

                    while (imgPos.Y < rect.Height)
                    {
                        graph.DrawImageUnscaled(img, imgPos);
                        imgPos.Y += img.Height;
                    }
                    imgPos.X += img.Width;
                }
            }
        }
示例#9
0
        public static void On_Skin_Init(Skin self)
        {
            if ((graphicsTex == null) || (graphicsTex.GraphicsDevice != GnomanEmpire.Instance.GraphicsDevice) || graphicsTex.IsDisposed)
            {
                graphicsTex = CustomTextureManager.GetFromAssemblyResource(Assembly.GetExecutingAssembly(), "Faark.Gnomoria.Mods.Resources.maxButtons.png");
                //Texture2D.FromStream(GnomanEmpire.Instance.GraphicsDevice, Assembly.GetExecutingAssembly().GetManifestResourceStream( "Faark.Gnomoria.Mods.Resources.maxButtons.png"));
            }
            var maxImg = new SkinImage();

            maxImg.Resource = graphicsTex; // warning have to load it here!
            maxImg.Name     = "Window.MaximizeButton";
            self.Images.Add(maxImg);

            var mySkinLayer = new SkinLayer();

            mySkinLayer.Name                  = "Control";
            mySkinLayer.Alignment             = Alignment.MiddleLeft;
            mySkinLayer.ContentMargins        = new Margins(6);
            mySkinLayer.SizingMargins         = new Margins(6);
            mySkinLayer.Image                 = maxImg;
            mySkinLayer.Height                = 28;
            mySkinLayer.Width                 = 28;
            mySkinLayer.States.Disabled.Index = 2;
            mySkinLayer.States.Enabled.Index  = 2;
            mySkinLayer.States.Focused.Index  = 0;
            mySkinLayer.States.Hovered.Index  = 0;
            mySkinLayer.States.Pressed.Index  = 2;
            mySkinLayer.Text                  = new SkinText(self.Controls["Window.CloseButton"].Layers[0].Text);

            var mySkinControl = new SkinControl();

            mySkinControl.Inherits    = "Button";
            mySkinControl.ResizerSize = 4;
            mySkinControl.DefaultSize = new Size(28, 28);
            mySkinControl.Name        = "Window.MaximizeButton";
            mySkinControl.Layers.Add(mySkinLayer);
            self.Controls.Add(mySkinControl);
        }
示例#10
0
        /// <summary>
        /// アイコンの描画
        /// </summary>
        /// <param name="graph">描画先</param>
        public void Draw(ref Graphics graph, bool open)
        {
            GHPadding padding = GHManager.GetStyle(windowType).ItemPadding;

            Rectangle rect = new Rectangle {
                X      = control.Location.X + padding.Left,
                Y      = control.Location.Y + padding.Top,
                Width  = control.Width - padding.WSize,
                Height = control.Height - padding.HSize
            };

            if (open)
            {
                SkinImage skin = opened ? OpendImage : ClosedImage;
                Skin.GetSkinImage(skin, out Bitmap bmp);
                graph.DrawImage(bmp, rect);
                bmp.Dispose();
                bmp = null;
            }
            else
            {
                Draw(ref graph);
            }
        }
示例#11
0
 public GHIconEx(SkinImage opened, SkinImage closed, FormType windowType) : base(closed, windowType)
 {
     OpendImage  = opened;
     ClosedImage = closed;
     Init();
 }
示例#12
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 public GHItemIcon(SkinImage skin, FormType windowType) : base(skin, windowType)
 {
     Init();
 }
示例#13
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 public GHIconEx(ref Icon hIcon, FormType windowType) : base(ref hIcon, windowType)
 {
     OpendImage = ClosedImage = SkinImage.Kind_Null;
     Init();
 }
示例#14
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 protected override void DrawSkinImage(SkinElementInfo elementInfo, SkinImage skinImage)
 {
     base.DrawSkinImage(elementInfo, skinImage);
 }
示例#15
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 public GHIconEx(Bitmap bmp, FormType windowType) : base(ref bmp, windowType)
 {
     OpendImage = ClosedImage = SkinImage.Kind_Null;
     Init();
 }
示例#16
0
 /// <summary>
 /// スキンの読み込み
 /// </summary>
 /// <param name="skinImage">スキン画像の種類</param>
 /// <param name="image">画像の読み込み先</param>
 private static bool LoadPath(SkinImage skinImage, out Bitmap image, ref StringBuilder msg)
 {
     return(LoadPath(skinImage, out image, ref msg, GHManager.Settings.SkinName));
 }
示例#17
0
 public GHIconEx(SkinImage skin, FormType windowType) : base(skin, windowType)
 {
     OpendImage = ClosedImage = skin;
     Init();
 }