示例#1
0
 void Start()
 {
     _uiButton                 = transform.GetComponent <UIButton>();
     _checkMark                = transform.FindChild("Check").GetComponent <UISprite>();
     _originalDepth            = _checkMark.depth;
     _skillTreePanelController = GameObject.FindGameObjectWithTag("SkillTreePanel").GetComponent <SkillTreePanelController>();
     _talentTree               = GameObject.Find("Controller").GetComponent <TalentTree>();
     if (_talentTree == null)
     {
         Debug.Log("Controller/TalentTree not found!");
     }
     _backButton = GameObject.Find("SceneBackButton");
     if (_backButton == null)
     {
         Debug.Log("SceneBackButton not found!");
     }
 }
示例#2
0
 void Start()
 {
     _backButton = GameObject.Find("SceneBackButton");
     _skillTreePanelController = GameObject.FindGameObjectWithTag("SkillTreePanel").GetComponent <SkillTreePanelController>();
 }