protected override void Initialized() { _skillEffects = new SkillEffects(game); _cardInteractionTranslator = SceneTrackersFinder.Instance.GetSceneTracker <AirConsoleMessageST>().Get <CardInteractionTranslator>(); _coinTranslator = SceneTrackersFinder.Instance.GetSceneTracker <AirConsoleMessageST>().Get <CoinTranslator>(); _skillTranslator = SceneTrackersFinder.Instance.GetSceneTracker <AirConsoleMessageST>().Get <SkillTranslator>(); _conPlayer = Ramses.Confactory.ConfactoryFinder.Instance.Get <ConPlayers>(); for (int i = 0; i < game.GamePlayers.Length; i++) { game.GamePlayers[i].ReceivedCardEvent += OnReceivedCardEvent; } }
protected override void Initialized() { _skillTranslator = SceneTrackersFinder.Instance.GetSceneTracker <AirConsoleMessageST>().Get <SkillTranslator>(); _skillTranslator.SkillPickRequestEvent += OnSkillPickRequestEvent; }