private void LaneJungClear() { var minionObj = MinionManager.GetMinions(Player.Position, SkillQ.Range, MinionTypes.All, MinionTeam.NotAlly).FirstOrDefault(); if (minionObj == null) { return; } if (Config.Item(Name + "useClearE").GetValue <bool>() && SkillE.IsReady()) { if (!Player.HasBuff("JaxCounterStrike", true)) { if ((Config.Item(Name + "useClearQ").GetValue <bool>() && SkillQ.InRange(minionObj.Position) && SkillQ.IsReady()) || SkillE.InRange(minionObj.Position)) { SkillE.Cast(PacketCast); } } else if (SkillE.InRange(minionObj.Position) && !minionObj.IsValidTarget(SkillE.Range - 3.5f)) { SkillE.Cast(PacketCast); } } if (Config.Item(Name + "useClearQ").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(minionObj.Position)) { if ((Config.Item(Name + "useClearE").GetValue <bool>() && SkillE.IsReady() && Player.HasBuff("JaxCounterStrike", true) && !SkillE.InRange(minionObj.Position)) || (!LXOrbwalker.InAutoAttackRange(minionObj) && Player.Distance(minionObj) > 425)) { SkillQ.CastOnUnit(minionObj, PacketCast); } } }
private void Harass() { if (targetObj == null) { return; } if (Config.Item(Name + "useHarW").GetValue <bool>() && SkillW.IsReady()) { if (Config.Item(Name + "useHarQ").GetValue <bool>() && SkillQ.InRange(targetObj.Position) && SkillQ.IsReady()) { SkillW.Cast(PacketCast); } } if (Config.Item(Name + "useHarE").GetValue <bool>() && SkillE.IsReady()) { if (!Player.HasBuff("JaxCounterStrike", true)) { if ((Config.Item(Name + "useHarQ").GetValue <bool>() && SkillQ.InRange(targetObj.Position) && SkillQ.IsReady()) || SkillE.InRange(targetObj.Position)) { SkillE.Cast(PacketCast); } } else if (SkillE.InRange(targetObj.Position) && !targetObj.IsValidTarget(SkillE.Range - 3.5f)) { SkillE.Cast(PacketCast); } } if (Config.Item(Name + "useHarQ").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position) && Player.Health * 100 / Player.MaxHealth >= Config.Item(Name + "harMode").GetValue <Slider>().Value) { if ((Config.Item(Name + "useHarE").GetValue <bool>() && SkillE.IsReady() && Player.HasBuff("JaxCounterStrike", true) && !SkillE.InRange(targetObj.Position)) || (!LXOrbwalker.InAutoAttackRange(targetObj) && Player.Distance(targetObj) > 425)) { SkillQ.CastOnUnit(targetObj, PacketCast); } } }
private void LaneJungClear() { foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, SkillQ.Range)).OrderBy(i => i.Health)) { if (SmiteReady() && Obj.Team == GameObjectTeam.Neutral) { if ((ItemBool("SmiteMob", "Baron") && Obj.Name.StartsWith("SRU_Baron")) || (ItemBool("SmiteMob", "Dragon") && Obj.Name.StartsWith("SRU_Dragon")) || (!Obj.Name.Contains("Mini") && ( (ItemBool("SmiteMob", "Red") && Obj.Name.StartsWith("SRU_Red")) || (ItemBool("SmiteMob", "Blue") && Obj.Name.StartsWith("SRU_Blue")) || (ItemBool("SmiteMob", "Krug") && Obj.Name.StartsWith("SRU_Krug")) || (ItemBool("SmiteMob", "Gromp") && Obj.Name.StartsWith("SRU_Gromp")) || (ItemBool("SmiteMob", "Raptor") && Obj.Name.StartsWith("SRU_Razorbeak")) || (ItemBool("SmiteMob", "Wolf") && Obj.Name.StartsWith("SRU_Murkwolf"))))) { CastSmite(Obj); } } if (ItemBool("Clear", "E") && SkillE.IsReady()) { if (!Player.HasBuff("JaxCounterStrike", true)) { if ((ItemBool("Clear", "Q") && SkillQ.IsReady()) || SkillE.InRange(Obj.Position)) { SkillE.Cast(PacketCast()); } } else if (SkillE.InRange(Obj.Position) && !ECasted) { SkillE.Cast(PacketCast()); } } if (ItemBool("Clear", "Q") && SkillQ.IsReady() && ((ItemBool("Clear", "E") && SkillE.IsReady() && Player.HasBuff("JaxCounterStrike", true) && !SkillE.InRange(Obj.Position)) || (!Orbwalk.InAutoAttackRange(Obj) && Player.Distance3D(Obj) > 450))) { SkillQ.CastOnUnit(Obj, PacketCast()); } } }
private void WardJump(Vector3 Pos) { if (!SkillQ.IsReady()) { return; } bool IsWard = false; foreach (var Obj in ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, SkillQ.Range + i.BoundingRadius, false) && !(i is Obj_AI_Turret) && i.Position.Distance(Pos) < 230).OrderBy(i => i.Position.Distance(Pos))) { SkillQ.CastOnUnit(Obj, PacketCast()); if (Obj.Name.EndsWith("Ward") && Obj.IsMinion) { IsWard = true; } else { return; } } if (!IsWard && (GetWardSlot() != null || GetWardSlot().Stacks > 0) && !WardCasted) { GetWardSlot().UseItem(Player.Position.Distance(Pos) > GetWardRange(GetWardSlot().Id) ? Player.Position.To2D().Extend(Pos.To2D(), GetWardRange(GetWardSlot().Id)).To3D() : Pos); WardCasted = true; Utility.DelayAction.Add(1000, () => WardCasted = false); } }
private void Harass() { if (targetObj == null) { return; } if (ItemBool("Harass", "W") && SkillW.IsReady() && ItemBool("Harass", "Q") && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position)) { SkillW.Cast(PacketCast()); } if (ItemBool("Harass", "E") && SkillE.IsReady()) { if (!Player.HasBuff("JaxCounterStrike", true)) { if ((ItemBool("Harass", "Q") && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position)) || SkillE.InRange(targetObj.Position)) { SkillE.Cast(PacketCast()); } } else if (SkillE.InRange(targetObj.Position) && !IsValid(targetObj, SkillE.Range - 3.5f)) { SkillE.Cast(PacketCast()); } } if (ItemBool("Harass", "Q") && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position) && Player.Health * 100 / Player.MaxHealth >= ItemList("Harass", "QAbove")) { if ((ItemBool("Harass", "E") && SkillE.IsReady() && Player.HasBuff("JaxCounterStrike", true) && !SkillE.InRange(targetObj.Position)) || (!Orbwalk.InAutoAttackRange(targetObj) && Player.Distance3D(targetObj) > 450)) { SkillQ.CastOnUnit(targetObj, PacketCast()); } } }
private void WardJump(Vector3 Pos) { if (!SkillQ.IsReady()) { return; } bool IsWard = false; var posJump = (Player.Distance(Pos) > SkillQ.Range) ? Player.Position + Vector3.Normalize(Pos - Player.Position) * 600 : Pos; foreach (var jumpObj in ObjectManager.Get <Obj_AI_Base>().Where(i => !i.IsMe && i.IsAlly && !(i is Obj_AI_Turret) && i.Distance(Player) <= SkillQ.Range + i.BoundingRadius && i.Distance(posJump) <= 230)) { if (jumpObj.Name.ToLower().Contains("ward")) { IsWard = true; } SkillQ.CastOnUnit(jumpObj, PacketCast); if (!jumpObj.Name.ToLower().Contains("ward")) { return; } } if (!IsWard && GetWardSlot() != null && !WardCasted) { GetWardSlot().UseItem(posJump); WardCasted = true; Utility.DelayAction.Add(1000, () => WardCasted = false); } }
private void LastHit() { var minionObj = MinionManager.GetMinions(Player.Position, SkillQ.Range, MinionTypes.All, MinionTeam.NotAlly).Where(i => CanKill(i, SkillQ)).OrderByDescending(i => i.Distance(Player)).FirstOrDefault(); if (minionObj != null && SkillQ.IsReady()) { SkillQ.CastOnUnit(minionObj, PacketCast()); } }
private void LastHit() { var minionObj = MinionManager.GetMinions(Player.Position, SkillQ.Range, MinionTypes.All, MinionTeam.NotAlly).FirstOrDefault(i => CanKill(i, SkillQ)); if (minionObj != null && SkillQ.IsReady()) { SkillQ.CastOnUnit(minionObj, PacketCast); } }
private void NormalCombo() { if (targetObj == null) { return; } if (Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady()) { if (!Player.HasBuff("JaxCounterStrike", true)) { if ((Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.InRange(targetObj.Position) && SkillQ.IsReady()) || SkillE.InRange(targetObj.Position)) { SkillE.Cast(PacketCast); } } else if (SkillE.InRange(targetObj.Position) && !targetObj.IsValidTarget(SkillE.Range - 3.5f)) { SkillE.Cast(PacketCast); } } if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position)) { if ((Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && Player.HasBuff("JaxCounterStrike", true) && !SkillE.InRange(targetObj.Position)) || (!LXOrbwalker.InAutoAttackRange(targetObj) && Player.Distance(targetObj) > 425)) { SkillQ.CastOnUnit(targetObj, PacketCast); } } if (Config.Item(Name + "rusage").GetValue <bool>() && SkillR.IsReady()) { switch (Config.Item(Name + "ruseMode").GetValue <StringList>().SelectedIndex) { case 0: if (Player.Health * 100 / Player.MaxHealth < Config.Item(Name + "ruseHp").GetValue <Slider>().Value) { SkillR.Cast(PacketCast); } break; case 1: if (Player.CountEnemysInRange(600) >= Config.Item(Name + "ruseEnemy").GetValue <Slider>().Value) { SkillR.Cast(PacketCast); } break; } } if (Config.Item(Name + "iusage").GetValue <bool>()) { UseItem(targetObj); } if (Config.Item(Name + "ignite").GetValue <bool>()) { CastIgnite(targetObj); } }
private void NormalCombo() { if (targetObj == null) { return; } if (ItemBool("Combo", "E") && SkillE.IsReady()) { if (!Player.HasBuff("JaxCounterStrike", true)) { if ((ItemBool("Combo", "Q") && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position)) || SkillE.InRange(targetObj.Position)) { SkillE.Cast(PacketCast()); } } else if (SkillE.InRange(targetObj.Position) && !IsValid(targetObj, SkillE.Range - 3.5f)) { SkillE.Cast(PacketCast()); } } if (ItemBool("Combo", "Q") && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position)) { if ((ItemBool("Combo", "E") && SkillE.IsReady() && Player.HasBuff("JaxCounterStrike", true) && !SkillE.InRange(targetObj.Position)) || (!Orbwalk.InAutoAttackRange(targetObj) && Player.Distance3D(targetObj) > 450)) { SkillQ.CastOnUnit(targetObj, PacketCast()); } } if (ItemBool("Combo", "R") && SkillR.IsReady()) { switch (ItemList("Combo", "RMode")) { case 0: if (Player.Health * 100 / Player.MaxHealth <= ItemSlider("Combo", "RUnder")) { SkillR.Cast(PacketCast()); } break; case 1: if (Player.CountEnemysInRange((int)SkillQ.Range) >= ItemSlider("Combo", "RCount")) { SkillR.Cast(PacketCast()); } break; } } if (ItemBool("Combo", "Item")) { UseItem(targetObj); } if (ItemBool("Combo", "Ignite")) { CastIgnite(targetObj); } }
private void LastHit() { if (!ItemBool("Misc", "QLastHit") || !SkillQ.IsReady()) { return; } foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, SkillQ.Range) && CanKill(i, SkillQ)).OrderBy(i => i.Health).OrderByDescending(i => i.Distance3D(Player))) { SkillQ.CastOnUnit(Obj, PacketCast()); } }
private void OnCreateObjMinion(GameObject sender, EventArgs args) { if (sender == null || !sender.IsValid || sender.IsEnemy || Player.IsDead || !SkillQ.IsReady() || !WardCasted) { return; } if (Orbwalk.CurrentMode == Orbwalk.Mode.Flee && Player.Distance3D((Obj_AI_Minion)sender) <= SkillQ.Range + sender.BoundingRadius && sender.Name.EndsWith("Ward")) { SkillQ.CastOnUnit((Obj_AI_Minion)sender, PacketCast()); return; } }
private void LaneJungClear() { foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, SkillQ.Range)).OrderBy(i => i.Health)) { if (ItemBool("Clear", "Q") && SkillQ.IsReady()) { SkillQ.CastOnUnit(Obj, PacketCast()); } if (ItemBool("Clear", "W") && SkillW.IsReady() && Orbwalk.InAutoAttackRange(Obj)) { SkillW.Cast(PacketCast()); } } }
private void OnPossibleToInterrupt(Obj_AI_Base unit, InterruptableSpell spell) { if (!Config.Item(Name + "useInterE").GetValue <bool>()) { return; } if (SkillQ.IsReady() && SkillE.IsReady() && !SkillE.InRange(unit.Position) && unit.IsValidTarget(SkillQ.Range)) { SkillQ.CastOnUnit(unit, PacketCast); } if (unit.IsValidTarget(SkillE.Range) && SkillE.IsReady()) { SkillE.Cast(PacketCast); } }
private void OnPossibleToInterrupt(Obj_AI_Base unit, InterruptableSpell spell) { if (!ItemBool("Misc", "EInterrupt")) { return; } if (Player.Mana >= SkillQ.Instance.ManaCost + SkillE.Instance.ManaCost && !SkillE.InRange(unit.Position) && IsValid(unit, SkillQ.Range)) { SkillQ.CastOnUnit(unit, PacketCast()); } if (IsValid(unit, SkillE.Range) && SkillE.IsReady()) { SkillE.Cast(PacketCast()); } }
private void KillSteal() { var target = ObjectManager.Get <Obj_AI_Hero>().FirstOrDefault(i => i.IsValidTarget(SkillQ.Range) && i.Health <= SkillQ.GetDamage(i) + GetBonusDmg(i) && i != targetObj); if (target != null && Player.Mana >= SkillQ.Instance.ManaCost) { if (SkillW.IsReady()) { SkillW.Cast(PacketCast); } if (SkillQ.IsReady() && Player.HasBuff("JaxEmpowerTwo", true)) { SkillQ.CastOnUnit(target, PacketCast); } } }
private void LaneJungClear() { var minionObj = MinionManager.GetMinions(Player.Position, SkillQ.Range, MinionTypes.All, MinionTeam.NotAlly).FirstOrDefault(); if (minionObj == null) { return; } if (Config.Item("useClearW").GetValue <bool>() && SkillW.IsReady() && Orbwalk.InAutoAttackRange(minionObj)) { SkillW.Cast(); } if (Config.Item("useClearQ").GetValue <bool>() && SkillQ.IsReady()) { SkillQ.CastOnUnit(minionObj, PacketCast()); } }
private void KillSteal() { if (Player.Mana < SkillQ.Instance.ManaCost + SkillW.Instance.ManaCost) { return; } foreach (var Obj in ObjectManager.Get <Obj_AI_Hero>().Where(i => IsValid(i, SkillQ.Range) && i.Health + 5 <= SkillQ.GetDamage(i) + GetBonusDmg(i) && i != targetObj).OrderBy(i => i.Health).OrderByDescending(i => i.Distance3D(Player))) { if (SkillW.IsReady()) { SkillW.Cast(PacketCast()); } if (SkillQ.IsReady() && Player.HasBuff("JaxEmpowerTwo", true)) { SkillQ.CastOnUnit(Obj, PacketCast()); } } }
private void Harass() { if (targetObj == null) { return; } if (Config.Item("useHarE").GetValue <bool>()) { if (SkillE.IsReady() && SkillE.InRange(targetObj.Position) && Player.Health * 100 / Player.MaxHealth >= Config.Item("harModeE").GetValue <Slider>().Value) { SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 200, PacketCast()); } } if (Config.Item("useHarQ").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position)) { SkillQ.CastOnUnit(targetObj, PacketCast()); } }
private void NormalCombo(string Mode) { if (targetObj == null) { return; } if (ItemBool(Mode, "Item") && Mode == "Combo") { if (Items.CanUseItem(Deathfire) && Player.Distance3D(targetObj) <= 750) { Items.UseItem(Deathfire, targetObj); } if (Items.CanUseItem(Blackfire) && Player.Distance3D(targetObj) <= 750) { Items.UseItem(Blackfire, targetObj); } if (Items.CanUseItem(Randuin) && Player.CountEnemysInRange(450) >= 1) { Items.UseItem(Randuin); } } if (ItemBool(Mode, "E") && SkillE.IsReady() && SkillE.InRange(targetObj.Position) && (Mode == "Combo" || Player.HealthPercentage() >= ItemSlider(Mode, "EAbove"))) { SkillE.Cast(Player.Position.To2D().Extend(targetObj.Position.To2D(), targetObj.Distance3D(Player) + 200), PacketCast()); } if (ItemBool(Mode, "Q") && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position)) { SkillQ.CastOnUnit(targetObj, PacketCast()); } if (ItemBool(Mode, "W") && Mode == "Combo" && SkillW.IsReady() && Orbwalk.InAutoAttackRange(targetObj) && Player.HealthPercentage() <= ItemSlider(Mode, "WUnder")) { SkillW.Cast(PacketCast()); } if (ItemBool(Mode, "Ignite") && Mode == "Combo") { CastIgnite(targetObj); } }
private void NormalCombo() { if (targetObj == null) { return; } IEnumerable <SpellSlot> ComboQE = new[] { SpellSlot.Q, SpellSlot.E }; var AADmg = Player.GetAutoAttackDamage(targetObj) + (SkillP.IsReady() ? Player.CalcDamage(targetObj, Damage.DamageType.Magical, 4 + 4 * Player.Level + 0.1 * Player.ScriptHealthBonus) : 0); //Game.PrintChat("{0}/{1}", Player.GetAutoAttackDamage(targetObj), 4 + (4 * Player.Level) + (0.1 * Player.ScriptHealthBonus)); if (targetObj.Health <= Player.GetComboDamage(targetObj, ComboQE) + AADmg) { if (Config.Item("qusage").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position) && CanKill(targetObj, SkillQ)) { SkillQ.CastOnUnit(targetObj, PacketCast()); } else if (Config.Item("qusage").GetValue <bool>() && SkillQ.IsReady() && Config.Item("eusage").GetValue <bool>() && SkillE.IsReady() && targetObj.Health <= Player.GetComboDamage(targetObj, ComboQE) && SkillE.InRange(targetObj.Position)) { SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 200, PacketCast()); SkillQ.CastOnUnit(targetObj, PacketCast()); } else { if (Config.Item("eusage").GetValue <bool>() && SkillE.IsReady() && SkillE.InRange(targetObj.Position)) { SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 200, PacketCast()); } if (Config.Item("qusage").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position)) { SkillQ.CastOnUnit(targetObj, PacketCast()); } } } else { if (Config.Item("eusage").GetValue <bool>() && SkillE.IsReady() && SkillE.InRange(targetObj.Position)) { if (Config.Item("multieusage").GetValue <bool>()) { SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * ((CheckingCollision(Player, targetObj, SkillE, false, true).Count >= 1) ? SkillE.Range : 200), PacketCast()); } else { SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 200, PacketCast()); } } if (Config.Item("qusage").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position)) { SkillQ.CastOnUnit(targetObj, PacketCast()); } } if (Config.Item("wusage").GetValue <bool>() && SkillW.IsReady() && Orbwalk.InAutoAttackRange(targetObj) && Player.Health * 100 / Player.MaxHealth <= Config.Item("autowusage").GetValue <Slider>().Value) { SkillW.Cast(PacketCast()); } if (Config.Item("iusage").GetValue <bool>() && Items.CanUseItem(Rand) && Player.CountEnemysInRange(450) >= 1) { Items.UseItem(Rand); } if (Config.Item("ignite").GetValue <bool>()) { CastIgnite(targetObj); } }