internal int GetAttributeBonus(AttributeType characterAttributeType) { SkillEnhancement skillEnhancement = GetComponent <SkillEnhancement>(); if (skillEnhancement) { return(skillEnhancement.GetAttributeBonus(characterAttributeType)); } return(0); }
internal int GetSkillBonus(SkillType characterSkillType) { SkillEnhancement skillEnhancement = GetComponent <SkillEnhancement>(); if (skillEnhancement) { return(skillEnhancement.GetSkillBonus(characterSkillType)); } return(0); }