public Skill(string name, int damage, int minDist, int maxDist, SkillAreaKind areaKind, int area, bool hitsFriendlies) { this.name = name; this.damage = damage; minSkillDistance = minDist; maxSkillDistance = maxDist; targetSquare.X = -1; targetSquare.Y = -1; this.areaKind = areaKind; radius = area; hitsAllies = hitsFriendlies; }