void Update() { //key down inputs if (m_ollieBtn.m_shouldJump) { if (m_controller.TouchingGround) { m_controller.Jump(); } else { if (!m_controller.DropIn()) { m_controller.Grind(); } } m_ollieBtn.m_shouldJump = false; } //key up Inputs }
void Update() { //key inputs if (Input.GetKeyUp(KeyCode.Space)) { if (m_controller.TouchingGround) { m_controller.Jump(); } } if (Input.GetKeyUp(KeyCode.LeftShift)) { if (!m_controller.TouchingGround) { if (!m_controller.DropIn()) { m_controller.Grind(); } } } }