public async Task <IActionResult> PutTruck(int id, Truck truck) { if (id != truck.Id) { return(BadRequest()); } _context.Entry(truck).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!TruckExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutBearing(int id, Bearing bearing) { if (id != bearing.Id) { return(BadRequest()); } _context.Entry(bearing).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!BearingExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutComplete(int id, Complete complete) { if (id != complete.Id) { return(BadRequest()); } _context.Entry(complete).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!CompleteExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutAccessory(int id, Accessory accessory) { if (id != accessory.Id) { return(BadRequest()); } _context.Entry(accessory).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!AccessoryExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }