public Card00026(User controller) : base(controller) { Serial = "00026"; Pack = "S02"; CardNum = "S02-003"; Title = "贫民区的英雄"; UnitName = "维克"; power = 30; support = 10; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Axe); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00074(User controller) : base(controller) { Serial = "00074"; Pack = "B01"; CardNum = "B01-028"; Title = "疾风之贤者"; UnitName = "玛利克"; power = 60; support = 20; deployCost = 4; classChangeCost = 3; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Magic); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00142(User controller) : base(controller) { Serial = "00142"; Pack = "B01"; CardNum = "B01-096"; Title = "拥有二重心灵的弓兵"; UnitName = "诺瓦尔"; power = 40; support = 20; deployCost = 2; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Bow); ranges.Add(RangeEnum.Two); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00061(User controller) : base(controller) { Serial = "00061"; Pack = "B01"; CardNum = "B01-015"; Title = "治愈的僧侣"; UnitName = "里弗"; power = 30; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Staff); ranges.Add(RangeEnum.None); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00024(User controller) : base(controller) { Serial = "00024"; Pack = "S02"; CardNum = "S02-001"; Title = "圣王国的守护者"; UnitName = "库洛姆"; power = 70; support = 20; deployCost = 4; classChangeCost = 3; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00027(User controller) : base(controller) { Serial = "00027"; Pack = "S02"; CardNum = "S02-004"; Title = "理智之瞳"; UnitName = "米莉艾尔"; power = 30; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Magic); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00133(User controller) : base(controller) { Serial = "00133"; Pack = "B01"; CardNum = "B01-087"; Title = "心灵崩坏的咒术师"; UnitName = "亨利"; power = 30; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Magic); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00081(User controller) : base(controller) { Serial = "00081"; Pack = "B01"; CardNum = "B01-035"; Title = "圣光的继承者"; UnitName = "琳达"; power = 50; support = 20; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Magic); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00034(User controller) : base(controller) { Serial = "00034"; Pack = "S02"; CardNum = "B01-060"; Title = "活蹦乱跳的修女"; UnitName = "莉兹"; power = 30; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Staff); ranges.Add(RangeEnum.None); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00017(User controller) : base(controller) { Serial = "00017"; Pack = "S01"; CardNum = "B01-020"; Title = "塔利斯的斧手"; UnitName = "玛基"; power = 30; support = 10; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Axe); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00138(User controller) : base(controller) { Serial = "00138"; Pack = "B01"; CardNum = "B01-092"; Title = "传说的继承者"; UnitName = "伍德"; power = 50; support = 10; deployCost = 2; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00164(User controller) : base(controller) { Serial = "00164"; Pack = "B02"; CardNum = "B02-014"; Title = "爆炎操控者"; UnitName = "才藏"; power = 50; support = 20; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.White); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Knife); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00103(User controller) : base(controller) { Serial = "00103"; Pack = "B01"; CardNum = "B01-057"; Title = "圣王的神军师"; UnitName = "路弗雷(女)"; power = 60; support = 20; deployCost = 4; classChangeCost = 3; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Magic); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00156(User controller) : base(controller) { Serial = "00156"; Pack = "P01"; CardNum = "P01-010"; Title = "藏身黑暗的暗魔法师"; UnitName = "萨莉雅"; power = 30; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Magic); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00099(User controller) : base(controller) { Serial = "00099"; Pack = "B01"; CardNum = "B01-053"; Title = "伊利斯圣王国的王子"; UnitName = "库洛姆"; power = 40; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00094(User controller) : base(controller) { Serial = "00094"; Pack = "B01"; CardNum = "B01-048"; Title = "阿利缇亚的王女"; UnitName = "爱丽丝"; power = 40; support = 20; deployCost = 2; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Staff); ranges.Add(RangeEnum.None); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00141(User controller) : base(controller) { Serial = "00141"; Pack = "B01"; CardNum = "B01-095"; Title = "暗藏的憧憬"; UnitName = "赛蕾娜"; power = 40; support = 10; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00059(User controller) : base(controller) { Serial = "00059"; Pack = "B01"; CardNum = "B01-013"; Title = "同盟军的弓骑士"; UnitName = "哥顿"; power = 50; support = 20; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Bow); ranges.Add(RangeEnum.Two); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00100(User controller) : base(controller) { Serial = "00100"; Pack = "B01"; CardNum = "B01-054"; Title = "知晓未来者"; UnitName = "露琪娜"; power = 70; support = 20; deployCost = 4; classChangeCost = 3; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00047(User controller) : base(controller) { Serial = "00047"; Pack = "B01"; CardNum = "B01-001"; Title = "救国的英雄"; UnitName = "马尔斯"; power = 70; support = 20; deployCost = 5; classChangeCost = 4; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00036(User controller) : base(controller) { Serial = "00036"; Pack = "S02"; CardNum = "B01-062"; Title = "罗赞努的侯爵"; UnitName = "维奥尔"; power = 50; support = 20; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Bow); ranges.Add(RangeEnum.Two); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00070(User controller) : base(controller) { Serial = "00070"; Pack = "B01"; CardNum = "B01-024"; Title = "红色剑士"; UnitName = "那巴尔"; power = 40; support = 10; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00004(User controller) : base(controller) { Serial = "00004"; Pack = "S01"; CardNum = "S01-004"; Title = "刚剑之剑手"; UnitName = "奥古玛"; power = 60; support = 10; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00022(User controller) : base(controller) { Serial = "00022"; Pack = "S01"; CardNum = "B01-029"; Title = "风之魔法师"; UnitName = "玛利克"; power = 30; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Magic); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); skillPrototype1 = new SkillPrototype1(); }
public Card00038(User controller) : base(controller) { Serial = "00038"; Pack = "S02"; CardNum = "B01-064"; Title = "红瞳的猛牛"; UnitName = "索瓦蕾"; power = 60; support = 10; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Lance); types.Add(TypeEnum.Beast); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00157(User controller) : base(controller) { Serial = "00157"; Pack = "P01"; CardNum = "P01-011"; Title = "追忆的神龙族"; UnitName = "芝琪"; power = 30; support = 20; deployCost = 2; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.DragonStone); types.Add(TypeEnum.Dragon); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00053(User controller) : base(controller) { Serial = "00053"; Pack = "B01"; CardNum = "B01-007"; Title = "人称猛牛的骑士"; UnitName = "卡因"; power = 60; support = 10; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); types.Add(TypeEnum.Beast); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00058(User controller) : base(controller) { Serial = "00058"; Pack = "B01"; CardNum = "B01-012"; Title = "护卫骑士"; UnitName = "杜卡"; power = 30; support = 10; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Lance); types.Add(TypeEnum.Armor); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00041(User controller) : base(controller) { Serial = "00041"; Pack = "S02"; CardNum = "B01-067"; Title = "忠厚的碧骑士"; UnitName = "索尔"; power = 40; support = 10; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); types.Add(TypeEnum.Beast); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }
public Card00076(User controller) : base(controller) { Serial = "00076"; Pack = "B01"; CardNum = "B01-030"; Title = "公主"; UnitName = "密涅瓦"; power = 50; support = 30; deployCost = 4; classChangeCost = 3; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Axe); types.Add(TypeEnum.Flight); types.Add(TypeEnum.Dragon); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); }