public void SetUp()
		{
			Randomizer.Use(new FixedRandom(new[] { 0.1f, 0.6f, 0.7f, 0.2f }));
			InitializeMouse();
			AdvanceTimeAndUpdateEntities();
			game = new SingleHumanGameSpy();
		}
示例#2
0
 public void SetUp()
 {
     Randomizer.Use(new FixedRandom(new[] { 0.1f, 0.6f, 0.7f, 0.2f }));
     InitializeMouse();
     AdvanceTimeAndUpdateEntities();
     game = new SingleHumanGameSpy();
 }