void Awake() { // Debug.Log("SingedLobbyPlayer Awake: isServer: " + isServer + " isLocalPlayer: " + isLocalPlayer); GetAudioClipFile(MenuSoundKind.menuSelect, false); GetAudioClipFile(MenuSoundKind.menuBack, true); lobbyManager = SingedLobbyManager.s_singleton; }
void Awake() { s_singleton = this; isHosting = false; doAutoStart = true; }