public UIUnionMemberBar(SimplifiedPlayerInfo info, UnionPosition position, long donation) : base(info) { _position = position; if (position == UnionPosition.会长) { _defaultColor = Color.LimeGreen; this.Color = _defaultColor * 0.7f; } expandedHeight = 135; var classText = new UIText(position.ToString()); classText.Top.Set(10, 0f); classText.Left.Set(165, 0); Append(classText); var donationText = new UIText($"贡献:{donation}"); donationText.Top.Set(50, 0f); donationText.Left.Set(5f, 0); Append(donationText); AddExtraButton(); SetUpExtraButtons(); }
/// <summary> /// 相对于玩家id为id的玩家的简化玩家信息,便于确认是否是玩家的好友 /// </summary> /// <param name="id"></param> /// <returns></returns> public SimplifiedPlayerInfo GetSimplified(int id) { var isFriend = (id == -1) || (id == this.playerID) || (Main.player[id].GetServerPlayer().Friends.Contains(this.Name)); var info = new SimplifiedPlayerInfo { Name = this.Name, IsLogin = this.IsLogin, PlayerID = playerID, GUID = this._info.ID, ChatColor = Group.ChatColor, ChatPrefix = Group.ChatPrefix, CustomChatPrefix = this.qqAuth.CustomChatPrefix, GroupName = Group.Name, UnionName = Union == null ? "无" : this.Union.Name, IsFriend = isFriend, Rank = this.Rank, KillCount = this.KillCount, RegistedTime = this.RegistedTime, QQNumber = this.qqAuth.QQ, CurrentMatch = this.CurrentMatch == null ? "" : this.CurrentMatch.Name, VIPLevel = this.VIPLevel, GuCoin = this.GuCoin, ExtraData = this.ExtraInfos }; return(info); }
public UIUnionCandidateBar(SimplifiedPlayerInfo info) : base(info) { collapsedHeight = expandedHeight = 50f; shouldDrawDivider = false; var acceptCandidateButton = new UICDButton(null, true); acceptCandidateButton.Top.Set(0f, 0f); acceptCandidateButton.Left.Set(-70f, 1f); acceptCandidateButton.Width.Set(70f, 0f); acceptCandidateButton.Height.Set(38f, 0f); acceptCandidateButton.BoxTexture = ServerSideCharacter2.ModTexturesTable["AdvInvBack3"]; acceptCandidateButton.ButtonDefaultColor = new Color(200, 200, 200); acceptCandidateButton.ButtonChangeColor = Color.White; acceptCandidateButton.CornerSize = new Vector2(12, 12); acceptCandidateButton.ButtonText = "接受"; acceptCandidateButton.OnClick += AcceptCandidateButton_OnClick; Append(acceptCandidateButton); var rejectButton = new UICDButton(null, true); rejectButton.Top.Set(0f, 0f); rejectButton.Left.Set(-155f, 1f); rejectButton.Width.Set(70f, 0f); rejectButton.Height.Set(38f, 0f); rejectButton.BoxTexture = ServerSideCharacter2.ModTexturesTable["AdvInvBackRej"]; rejectButton.ButtonDefaultColor = new Color(200, 200, 200); rejectButton.ButtonChangeColor = Color.White; rejectButton.CornerSize = new Vector2(12, 12); rejectButton.ButtonText = "拒绝"; rejectButton.OnClick += RejectButton_OnClick; Append(rejectButton); }
public UINormalPlayerBar(SimplifiedPlayerInfo info) { playerInfo = info; this.dividerTexture = TextureManager.Load("Images/UI/Divider"); this.Width.Set(0, 1f); this.Height.Set(50f, 0f); this.CornerSize = new Vector2(8, 8); base.MainTexture = ServerSideCharacter2.ModTexturesTable["Box"]; base.SetPadding(6f); this.OverflowHidden = true; nameLabel = new UIText(info.Name); nameLabel.Top.Set(10, 0f); nameLabel.Left.Set(5f, 0); if (!info.IsLogin) { nameLabel.TextColor = Color.Gray; } Append(nameLabel); //bool male = Main.player[playerInfo.PlayerID].Male; //UIImage _genderImage = new UIImage(ServerSideCharacter2.ModTexturesTable[male ? "Male" : "Female"]); //_genderImage.Top.Set(-GENDER_ICON_SIZE / 2, 0.5f); //_genderImage.Left.Set(LABEL_MAX_WIDTH + 10, 0); //_genderImage.Width.Set(GENDER_ICON_SIZE, 0); //_genderImage.Height.Set(GENDER_ICON_SIZE, 0); //_onlinePlayerPanel.Append(_genderImage); AddExtraButtons(extraButtons); SetUpExtraButtons(); }
public UIRankBoardPlayerBar(SimplifiedPlayerInfo info, int rank) : base(info) { this.rank = rank; var orderText = new UIText(rank.ToString()); orderText.Top.Set(10, 0f); orderText.Left.Set(5, 0); Append(orderText); nameLabel.Left.Set(30, 0f); nameLabel.TextColor = GetColor(rank); var rankText = new UIText("分数: " + info.Rank.ToString()) { HAlign = 1f }; rankText.Top.Set(10, 0f); rankText.PaddingRight = 5f; Append(rankText); }
public void RefreshBoard() { _onlinePlayerList.Clear(); if (Main.netMode == 1) { MessageSender.SendRequestRankBoard(); } else { List <SimplifiedPlayerInfo> list = new List <SimplifiedPlayerInfo>(); for (var i = 0; i < 20; i++) { var testinfo = new SimplifiedPlayerInfo() { Name = ServerUtils.RandomGenString(), Rank = Main.rand.Next(1000) + 1000, KillCount = Main.rand.Next(100), IsFriend = true, }; list.Add(testinfo); } list.Sort(SimplifiedPlayerInfo.CompareB); list.Reverse(); int k = 1; foreach (var info in list) { var bar = new UIRankBoardPlayerBar(info, k); _onlinePlayerList.Add(bar); k++; } seasonEndTime = DateTime.Now.AddDays(5); } _relaxTimer = 180; _rotation = 0f; }
public void SetPlayer(SimplifiedPlayerInfo info) { _info = info; infoList.Clear(); textName.SetText((string.IsNullOrWhiteSpace(info.CustomChatPrefix) ? "" : ("【" + info.CustomChatPrefix + "】")) + info.Name); var type = Ranking.GetRankType(info.Rank); var range = Ranking.GetRankRange(type); rankLabel.SetText($"{info.Rank} / {range.Item2}"); gucoinText.SetText(info.GuCoin.ToString()); var percent = (info.Rank - range.Item1) / (float)(range.Item2 - range.Item1); rankBar.Value = percent; rankimage.SetImage(ServerSideCharacter2.ModTexturesTable[type.ToString()]); rankimage.Left.Set(center.X - rankimage.Width.Pixels / 2, 0); rankimage.Top.Set(center.Y - rankimage.Height.Pixels / 2, 0); rankimage.Tooltip = Ranking.GetName(type); var stateText = new UIText(""); infoList.Add(stateText); if (!_info.IsLogin) { stateText.SetText($"状态:{addColor("离线", Color.Gray)}"); } else if (_info.CurrentMatch == "") { stateText.SetText($"状态:{addColor("在线", Color.LimeGreen)}"); } else { stateText.SetText($"状态:{addColor(_info.CurrentMatch + " 游戏中", Color.Yellow)}"); } if (Main.netMode == 0 || ServerSideCharacter2.MainPlayerGroup.IsSuperAdmin) { var guidText = new UIText($"GUID:{_info.GUID}"); infoList.Add(guidText); var qqNumberText = new UIText($"QQ:{_info.QQNumber}"); infoList.Add(qqNumberText); } var playerIDText = new UIText($"玩家ID:{_info.PlayerID}"); infoList.Add(playerIDText); var unionText = new UIText($"所属公会:{_info.UnionName}"); infoList.Add(unionText); var killcountText = new UIText($"击杀数:{_info.KillCount}"); infoList.Add(killcountText); var grouptext = new UIText($"权限组:[c/{_info.ChatColor.Hex3()}:{_info.ChatPrefix}]"); infoList.Add(grouptext); if (_info.PlayerID >= 0) { var sexText = new UIText($"性别:{((Main.player[_info.PlayerID].Male) ? "男" : "女")}"); infoList.Add(sexText); } var regTimeText = new UIText($"注册时间:{_info.RegistedTime:g}"); infoList.Add(regTimeText); }
public UIFriendBar(SimplifiedPlayerInfo info) : base(info) { // nameLabel.TextColor = info.IsLogin ? Color.LimeGreen : new Color(180, 180, 180); }