public SimplifiedMatchInfo GetSimplified(ServerPlayer caller) { SimplifiedMatchInfo info = new SimplifiedMatchInfo { Name = Name, MaxPlayers = MaxPlayers, MatchedPlayers = MatchedPlayers.Count, IsMatching = IsActive, IsGameStarted = GameStarted, TimeRem = innerCounter, ReminChance = (MaxChancePerDay == -1 ? -1 : (MaxChancePerDay - caller.TryGetInt("PVEMatchJoined"))) }; return(info); }
public UIMatchGameBar(SimplifiedMatchInfo info) { matchInfo = info; this.dividerTexture = TextureManager.Load("Images/UI/Divider"); this.Width.Set(0, 1f); this.Height.Set(140f, 0f); this.CornerSize = new Vector2(8, 8); base.MainTexture = ServerSideCharacter2.ModTexturesTable["Box"]; base.SetPadding(6f); this.OverflowHidden = true; nameLabel = new UIText(matchInfo.Name); nameLabel.Top.Set(10, 0f); nameLabel.Left.Set(5, 0); Append(nameLabel); var matchingStateText = new UIText(""); matchingStateText.Top.Set(10f, 0f); matchingStateText.Left.Set(-100f, 1f); if (!info.IsMatching) { matchingStateText.SetText("匹配未开始"); matchingStateText.TextColor = Color.Red; } else if (!info.IsGameStarted) { matchingStateText.SetText("匹配中……"); matchingStateText.TextColor = Color.Lime; } else { matchingStateText.SetText("游戏中……"); matchingStateText.TextColor = Color.Yellow; } Append(matchingStateText); //bool male = Main.player[playerInfo.PlayerID].Male; //UIImage _genderImage = new UIImage(ServerSideCharacter2.ModTexturesTable[male ? "Male" : "Female"]); //_genderImage.Top.Set(-GENDER_ICON_SIZE / 2, 0.5f); //_genderImage.Left.Set(LABEL_MAX_WIDTH + 10, 0); //_genderImage.Width.Set(GENDER_ICON_SIZE, 0); //_genderImage.Height.Set(GENDER_ICON_SIZE, 0); //_onlinePlayerPanel.Append(_genderImage); //if (!info.IsFriend) //{ // addFriendButton = new UICDButton(null, true); // addFriendButton.Top.Set(0f, 0f); // addFriendButton.Left.Set(-70f, 1f); // addFriendButton.Width.Set(70f, 0f); // addFriendButton.Height.Set(38f, 0f); // addFriendButton.BoxTexture = ServerSideCharacter2.ModTexturesTable["AdvInvBack3"]; // addFriendButton.ButtonDefaultColor = new Color(200, 200, 200); // addFriendButton.ButtonChangeColor = Color.White; // addFriendButton.CornerSize = new Vector2(12, 12); // addFriendButton.ButtonText = "+好友"; // addFriendButton.OnClick += AddFriendButton_OnClick; // Append(addFriendButton); //} var matchedPlayerText = new UIText(""); matchedPlayerText.Top.Set(50f, 0f); matchedPlayerText.Left.Set(5, 0f); if (!info.IsMatching) { info.MatchedPlayers = 0; } matchedPlayerText.SetText($"匹配人数:{info.MatchedPlayers} / {info.MaxPlayers}"); Append(matchedPlayerText); matchTimeRem = new UIText(""); matchTimeRem.Top.Set(10f, 0f); matchTimeRem.Left.Set(-300, 1f); matchTimeRem.SetText($"剩余时间:{info.TimeRem / 60}s"); Append(matchTimeRem); reminCountText = new UIText(""); reminCountText.Top.Set(50f, 0f); reminCountText.Left.Set(-160, 1f); reminCountText.SetText($"今日剩余:{(info.ReminChance == -1?"无数":info.ReminChance.ToString())}次"); Append(reminCountText); AddExtraButtons(extraButtons); SetUpExtraButtons(); }