public static void AddComponents(Entity subject) { SimplePassiveRealBase.AddComponents(subject); WillExplodeEntityModifier.AddTo(subject, 3); }
public static void InitComponents(Entity subject) { SimplePassiveRealBase.InitComponents(subject); subject.GetWillExplodeEntityModifier().Preset(subject); }
public static void InitComponents(Entity subject) { SimplePassiveRealBase.InitComponents(subject); }