public static SimpleNode CreateNode(SimpleNodeType nodeType, System.Guid nodeGuid = default) { if (default == nodeGuid) { nodeGuid = System.Guid.NewGuid(); } SimpleNode node = null; switch (nodeType) { case SimpleNodeType.StartNode: node = CreateStartNode(nodeGuid); break; case SimpleNodeType.NormalNode: node = CreateNormalNode(nodeGuid); break; case SimpleNodeType.BranchNode: node = CreateBranchNode(nodeGuid); break; default: node = CreateNormalNode(nodeGuid); break; } return(node); }
public SimpleNode(System.Guid guid, SimpleNodeType nodeType) { m_nodeGuid = guid; m_guidShortStr = m_nodeGuid.ToString().Substring(0, 5); m_nodeType = nodeType; m_inputPorts = new List <Port>(); m_outputPorts = new List <Port>(); this.title = m_guidShortStr; }
private void JudgeOperation(SimpleNodeType type) { if (Type == SimpleNodeType.Chaos) { return; } if (type == Type) { return; } throw new NotSupportedException(); }
private void SetNodeType(SimpleNodeType type) { m_type = type; if (Type == SimpleNodeType.Group) { m_isGroupNode = true; InitLikeGroup(); } else if (Type == SimpleNodeType.Content) { m_isGroupNode = false; InitLikeContent(); } }
public SimpleNode CreateNode(SimpleNodeType nodeType, System.Guid nodeGuid = default) { SimpleNode node = null; switch (nodeType) { case SimpleNodeType.StartNode: node = CreateStartNode(nodeGuid); break; case SimpleNodeType.NormalNode: node = CreateNormalNode(nodeGuid); break; case SimpleNodeType.BranchNode: node = CreateBrunchNode(nodeGuid); break; default: node = CreateNormalNode(nodeGuid); break; } return(node); }
private void AutoAdapt(SimpleNodeType type) { JudgeOperation(type); SetNodeType(type); }
internal ChaosNode() { m_isGroupNode = true; m_type = SimpleNodeType.Chaos; }