public void Initialize() { _rectTransform = this.GetComponent <RectTransform>(); _screenWidth = _rectTransform.rect.width; _animation = new SimpleMoveAnimation(this.GetComponent <MonoBehaviour>(), _rectTransform); SetScreenInitializePosition(); }
protected override void OnInitialize(object param) { _view.Initialize(); DrillDownViewRectTransform.anchoredPosition = new Vector2(ViewWidth, DrillDownViewRectTransform.anchoredPosition.y); _simpleMoveAnimation = new SimpleMoveAnimation(this, DrillDownViewRectTransform); SetEvent(); }