static void Main(string[] args) { SimpleMap map = new SimpleMap(new MapSize(100, 100)); map.AddLayer("default"); SimpleMapObjectF factory = new SimpleMapObjectF(); SimpleEngine eng = new SimpleEngine(map, factory); for (int i = 0; i < 10; ++i) { eng.AddObject("1", "default", new Coordinates(i, i)); } Console.ReadLine(); }