public static void Show(string message, SimpleClickDelegate okDel = null) { GameObject alertGo = UIUtils.ShowUIView(PREFAB_RES_PATH); if (alertGo == null) { return; } AlertView view = alertGo.GetComponent <AlertView>(); view.SetClickDelegate(okDel); view.Message = message; }
void OnDestroy() { m_clickDel = null; }
public void SetClickDelegate(SimpleClickDelegate del) { m_clickDel = del; }