示例#1
0
 // Start is called before the first frame update
 void Start()
 {
     gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent <GameController>();
     anim           = GetComponent <SimpleAnimator>();
     anim.spriteRenderer.sortingOrder = (int)(-transform.position.y * 100);
     anim.Play();
 }
示例#2
0
 public bool Unequip()
 {
     equipped = false;
     anim.Play();
     return(true);
 }
 // Start is called before the first frame update
 void Start()
 {
     anim.Play();
     spriteRenderer       = anim.GetSpriteRenderer();
     spriteRenderer.color = new Color(1, 1, 1, 0.75f);
 }