private void Awake() { if (s_instance != null) { Debug.LogWarning($"{nameof(SimAssetBankInstance)} already exists."); return; } s_instance = new SimAssetBank.LookupData(_bank); }
private void OnDestroy() { s_instance.Dispose(); s_instance = null; }
private void Awake() { if (s_instance != null) { Debug.LogWarning($"{nameof(SimAssetBankInstance)} already exists."); return; } s_instance = new SimAssetBank.LookupData(_bank); }
private void OnDestroy() { s_instance.Dispose(); s_instance = null; }