public static void Start() { Server = new SilverServer("5.135.187.100", 1574); Server.OnListeningEvent += new SilverEvents.Listening(Server_OnListeningEvent); Server.OnAcceptSocketEvent += new SilverEvents.AcceptSocket(Server_OnAcceptSocketEvent); Server.WaitConnection(); }
public static void Initialize() { Server = new SilverServer(Settings.AppSettings.GetStringElement("Inter.Host"), Settings.AppSettings.GetIntElement("Inter.Port")); Server.OnListeningFailedEvent += new SilverEvents.ListeningFailed(ListeningFailed); Server.OnListeningEvent += new SilverEvents.Listening(Listening); Server.OnAcceptSocketEvent += new SilverEvents.AcceptSocket(AcceptSocket); Server.WaitConnection(); }
public static void Start() { Server = new SilverServer(Utilities.Settings.GetSettings.GetStringElement("Game", "Host"), Utilities.Settings.GetSettings.GetIntElement("Game", "Port")); Server.OnListeningFailedEvent += new SilverEvents.ListeningFailed(Server_OnListeningFailedEvent); Server.OnListeningEvent += new SilverEvents.Listening(Server_OnListeningEvent); Server.OnAcceptSocketEvent += new SilverEvents.AcceptSocket(Server_OnAcceptSocketEvent); Server.WaitConnection(); }
protected Server(string ip, int port) { Serv = new SilverServer(ip, port); { Serv.OnAcceptSocketEvent += OnSocketAccepted; Serv.OnListeningEvent += OnListening; Serv.OnListeningFailedEvent += OnListeningFailed; } }
public static void Initialize() { Utilities.ConsoleStyle.Infos("Intializing @RealmServer@ .."); Server = new SilverServer(Utilities.Settings.ConfigurationManager.Server.Realm.Host, Utilities.Settings.ConfigurationManager.Server.Realm.Port); Server.OnListeningEvent += new SilverEvents.Listening(Server_OnListeningEvent); Server.OnAcceptSocketEvent += new SilverEvents.AcceptSocket(Server_OnAcceptSocketEvent); Server.OnListeningFailedEvent += new SilverEvents.ListeningFailed(Server_OnListeningFailedEvent); Server.WaitConnection(); }
public TCPServer(string ip, int port) { _remote = string.Format("{0}:{1}", ip, port); _server = new SilverServer(ip, port); { _server.OnAcceptSocketEvent += new SilverEvents.AcceptSocket(this.AcceptSocket); _server.OnListeningEvent += new SilverEvents.Listening(this.OnListen); _server.OnListeningFailedEvent += new SilverEvents.ListeningFailed(this.OnListenFailed); } }
public TCPServer(string ip, int port) { remote = string.Format("{0}:{1}", ip, port); server = new SilverServer(ip, port); { server.OnAcceptSocketEvent += new SilverEvents.AcceptSocket(this.AcceptSocket); server.OnListeningEvent += new SilverEvents.Listening(this.OnListen); server.OnListeningFailedEvent += new SilverEvents.ListeningFailed(this.OnListenFailed); } }
/// <summary> /// Start the server on the desired ip and port. /// </summary> public static void Start() { try { server = new SilverServer(ip, port); server.OnAcceptSocketEvent += new SilverEvents.AcceptSocket(ServerOnAcceptSocketEvent); server.OnListeningEvent += new SilverEvents.Listening(ServerOnListeningEvent); server.WaitConnection(); } catch (Exception ex) { Error.Invoke(ex.ToString()); } }
/// <summary> /// Start the server on the desired ip and port. /// </summary> public static void Start() { try { server = new SilverServer(ip, port); server.OnAcceptSocketEvent += new SilverEvents.AcceptSocket(ServerOnAcceptSocketEvent); server.OnListeningEvent += new SilverEvents.Listening(ServerOnListeningEvent); server.WaitConnection(); } catch (Exception exception) { Console.WriteLine(exception); } }
public AbstractServer(string adress, int port) { _adress = adress; _port = port; _server = new SilverServer(_adress, _port); }