示例#1
0
        /*
         * public SignalGenerator()
         * {
         *  this.generator = new Random();
         * }
         */

        public static double genSignal(SignalType typeOfSignal)
        {
            switch (typeOfSignal)
            {
            case SignalType.SBP:
            {
                return(generator.NextDouble() * (upperBoundSBP + offset - lowerBoundSBP + offset) + lowerBoundSBP - offset);
            }

            case SignalType.DBP:
            {
                return(generator.NextDouble() * (upperBoundDBP + offset - lowerBoundDBP + offset) + lowerBoundDBP - offset);
            }

            case SignalType.HR:
            {
                return(generator.NextDouble() * (upperBoundHR + offset - lowerBoundHR + offset) + lowerBoundHR - offset);
            }

            case SignalType.T:
            {
                return(generator.NextDouble() * (upperBoundT + offset - lowerBoundT + offset) + lowerBoundT - offset);
            }

            default:
                throw new ArgumentException("Invalid Signal: " + typeOfSignal.ToString());
            }
        }
示例#2
0
        private async Task CheckSignalWithLast(SignalType signalType, MarketInfo marketInfo)
        {
            var table = await GetSignalsTable();

            var tableOperation = TableOperation.Retrieve <Signal>("bitmex", "");
            await table.ExecuteAsync(tableOperation);

            var query = new TableQuery <Signal>()
                        .Where(TableQuery.GenerateFilterCondition("PartitionKey", QueryComparisons.Equal, "bitmex"))
                        .Where(TableQuery.GenerateFilterCondition("Market", QueryComparisons.Equal, marketInfo.Market));
            var results = await table.ExecuteQuerySegmentedAsync(query, new TableContinuationToken());

            var lastResult = results.Results.OrderBy(o => o.Time).LastOrDefault();

            if (lastResult?.SignalType != signalType.ToString().ToLower() && signalType != SignalType.None)
            {
                string message;
                var    bitmexClient = new BitmexClient();
                if (signalType == SignalType.Bullish)
                {
                    message = await bitmexClient.GoLong(marketInfo);
                }
                else if (signalType == SignalType.Bearish)
                {
                    message = await bitmexClient.GoShort(marketInfo);
                }
                else
                {
                    return;
                }
                Logger.Log(message);

                await new Mailman().SendMailAsync($"Signal got changed to {signalType} for {marketInfo.Market}.\n {message}");
            }
        }
示例#3
0
        private void SvcSignalToAddress(CpuThreadState ThreadState)
        {
            long       Address = (long)ThreadState.X0;
            SignalType Type    = (SignalType)ThreadState.X1;
            int        Value   = (int)ThreadState.X2;
            int        Count   = (int)ThreadState.X3;

            Logger.PrintDebug(LogClass.KernelSvc,
                              "Address = 0x" + Address.ToString("x16") + ", " +
                              "Type = " + Type.ToString() + ", " +
                              "Value = 0x" + Value.ToString("x8") + ", " +
                              "Count = 0x" + Count.ToString("x8"));

            if (IsPointingInsideKernel(Address))
            {
                Logger.PrintWarning(LogClass.KernelSvc, $"Invalid address 0x{Address:x16}!");

                ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);

                return;
            }

            if (IsAddressNotWordAligned(Address))
            {
                Logger.PrintWarning(LogClass.KernelSvc, $"Unaligned address 0x{Address:x16}!");

                ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidAddress);

                return;
            }

            long Result;

            switch (Type)
            {
            case SignalType.Signal:
                Result = System.AddressArbiter.Signal(Address, Count);
                break;

            case SignalType.SignalAndIncrementIfEqual:
                Result = System.AddressArbiter.SignalAndIncrementIfEqual(Memory, Address, Value, Count);
                break;

            case SignalType.SignalAndModifyIfEqual:
                Result = System.AddressArbiter.SignalAndModifyIfEqual(Memory, Address, Value, Count);
                break;

            default:
                Result = MakeError(ErrorModule.Kernel, KernelErr.InvalidEnumValue);
                break;
            }

            if (Result != 0)
            {
                Logger.PrintWarning(LogClass.KernelSvc, $"Operation failed with error 0x{Result:x}!");
            }

            ThreadState.X0 = (ulong)Result;
        }
 private async Task CheckSignalWithLast(SignalType currentSignal, Signal lastSignal, MarketInfo marketInfo)
 {
     if (lastSignal == null)
     {
         Logger.Info($"First signal for {marketInfo.Market}");
         return;
     }
     if (lastSignal?.SignalType != currentSignal.ToString().ToLower() && currentSignal != SignalType.None)
     {
         if (bool.Parse(Environment.GetEnvironmentVariable("prodIsEnabled")))
         {
             await CreateTrades(currentSignal, marketInfo, "Prod");
         }
         await CreateTrades(currentSignal, marketInfo, "Test");
     }
 }
示例#5
0
        /// <summary>
        /// Gets measurement record, creating it if needed.
        /// </summary>
        /// <param name="instance">Target <see cref="IIndependentAdapterManager"/> instance.</param>
        /// <param name="currentDeviceID">Device ID associated with current adapter, or zero if none.</param>
        /// <param name="pointTag">Point tag of measurement.</param>
        /// <param name="signalReference">Signal reference of measurement.</param>
        /// <param name="description">Description of measurement.</param>
        /// <param name="signalType">Signal type of measurement.</param>
        /// <param name="targetHistorianAcronym">Acronym of target historian for measurement.</param>
        /// <returns>Measurement record.</returns>
        public static MeasurementRecord GetMeasurementRecord(this IIndependentAdapterManager instance, int currentDeviceID, string pointTag, string signalReference, string description, SignalType signalType = SignalType.CALC, string targetHistorianAcronym = "PPA")
        {
            // Open database connection as defined in configuration file "systemSettings" category
            using (AdoDataConnection connection = instance.GetConfiguredConnection())
            {
                TableOperations <DeviceRecord>      deviceTable      = new TableOperations <DeviceRecord>(connection);
                TableOperations <MeasurementRecord> measurementTable = new TableOperations <MeasurementRecord>(connection);
                TableOperations <HistorianRecord>   historianTable   = new TableOperations <HistorianRecord>(connection);
                TableOperations <SignalTypeRecord>  signalTypeTable  = new TableOperations <SignalTypeRecord>(connection);

                // Lookup target device ID
                int?deviceID = currentDeviceID > 0 ? currentDeviceID : deviceTable.QueryRecordWhere("Acronym = {0}", instance.Name)?.ID;

                // Lookup target historian ID
                int?historianID = historianTable.QueryRecordWhere("Acronym = {0}", targetHistorianAcronym)?.ID;

                // Lookup signal type ID
                int signalTypeID = signalTypeTable.QueryRecordWhere("Acronym = {0}", signalType.ToString())?.ID ?? 1;

                // Lookup measurement record by point tag, creating a new record if one does not exist
                MeasurementRecord measurement = measurementTable.QueryRecordWhere("PointTag = {0}", pointTag) ?? measurementTable.NewRecord();

                // Update record fields
                measurement.DeviceID        = deviceID;
                measurement.HistorianID     = historianID;
                measurement.PointTag        = pointTag;
                measurement.SignalReference = signalReference;
                measurement.SignalTypeID    = signalTypeID;
                measurement.Description     = description;

                // Save record updates
                measurementTable.AddNewOrUpdateRecord(measurement);

                // Re-query new records to get any database assigned information, e.g., unique Guid-based signal ID
                if (measurement.PointID == 0)
                {
                    measurement = measurementTable.QueryRecordWhere("PointTag = {0}", pointTag);
                }

                // Notify host system of configuration changes
                instance.OnConfigurationChanged();

                return(measurement);
            }
        }
示例#6
0
        /// <summary>
        /// 绘制信号.
        /// </summary>
        /// <param name="g"></param>
        /// <param name="r"></param>
        /// <param name="st"></param>
        /// <param name="c"></param>
        private void PaintSignal(Graphics g, Rectangle r, SignalType st, Color c)
        {
            int X1 = 0;
            int Y1 = 0;

            int X2 = X1 + r.Width;
            int Y2 = Y1 + r.Height;

            int Xw = r.Width;
            int Yh = r.Height;

            int Xm = X1 + Xw / 2;       // X possition of middle point.
            int Ym = Y1 + Yh / 2;       // Y possition of middle point.

            int Nper = 3;               // Number of periodes that schud be shown.
            int Xpw  = Xw / Nper;       // One Periode length in pixel.
            int Yah  = 3 * Yh / 8;      // Signal amplitude height in picel.

            g.SmoothingMode = SmoothingMode.HighQuality;
            // Create a custom pen:
            Pen myPen = new Pen(Color.LightGray);

            myPen.DashStyle = DashStyle.Dot;

            //Draw vertical grid lines:
            for (int i = 1; i < 2 * Nper; i++)
            {
                g.DrawLine(myPen, X1 + (Xpw / 2) * i, Y1, X1 + (Xpw / 2) * i, Y2);
            }

            //Draw horisontal grid lines:
            g.DrawLine(myPen, X1, Ym - Yah, X2, Ym - Yah);
            g.DrawLine(myPen, X1, Ym, X2, Ym);
            g.DrawLine(myPen, X1, Ym + Yah, X2, Ym + Yah);

            // Create requider signal generator:
            SignalGenerator sg = new SignalGenerator(st);

            // Adjust aignal generator:
            sg.Frequency = 1f / Xpw;
            sg.Phase     = 0f;
            sg.Amplitude = Yah;
            sg.Offset    = 0f;
            sg.Invert    = false;

            // Generate signal and draw it:
            float Xold = 0f;
            float Yold = 0f;
            float Xnew = 0f;
            float Ynew = 0f;

            myPen.Color     = c;
            myPen.DashStyle = DashStyle.Solid;

            myPen.Width = 2;
            for (int i = 0; i < Xw; i++)
            {
                Xnew = i;
                Ynew = (float)sg.GetValue(i); // NOTE: Only for debug, not for release configuration!
                if (i > 0)
                {
                    g.DrawLine(myPen, X1 + Xold, Ym - Yold, X1 + Xnew, Ym - Ynew);
                }
                Xold = Xnew; Yold = Ynew;
            }

            // Draw the name of signal form:
            StringFormat format = new StringFormat();

            format.Alignment = StringAlignment.Center;
            g.DrawString(st.ToString(),
                         new Font("Times", 8, FontStyle.Bold),
                         new SolidBrush(Color.Black),
                         X2 - Xpw / 4, 10, format);

            // Draw border rectangle:
            g.DrawRectangle(new Pen(Color.Tomato, 2), X1 + 1, Y1 + 1, Xw - 2, Yh - 2);
        }
示例#7
0
    /// <summary>
    /// Creates a full signal GameObject for a given SignalType
    /// </summary>
    /// <param name="type">The type of the signal</param>
    public virtual GameObject InstantiateSignal(SignalType type)
    {
        if (type == SignalType.Invalid)
            return null;
        GameObject signal = Instantiate(signalPrefab);
        SignalMovement sigObj = signal.GetComponent<SignalMovement>();
        signal.transform.SetParent(signalsCont.transform);//put the signals in a container, for a cleaner hierarchy
        sigObj.signalController = this;
        sigObj.SigType = type;
        sigObj.speed = this.signalSpeed;
        Button infoButton = signal.transform.Find("Canvas/InfoButton").GetComponent<Button>();
        infoButton.onClick.AddListener(() => inputManager.SignalClick(signal));//set the click event

        switch (type) //fill the appropppriate values for each SignalType
        {
            case SignalType.LegPain:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Legs", "Parietal", "כאב ברגל", 5,
                    @"תחושה וכאב מעובדים באונה הקודקודית");
                break;
            case SignalType.HandPain:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Arms", "Parietal", "כאב ביד", 5,
                    @"תחושה וכאב מעובדים באונה הקודקודית");
                break;
            case SignalType.ScaryObjectSight:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Eyes", "Occipital", "עצם מפחיד", 20,
                    @"נתונים חזותיים מהעיניים מעובדים באונה העורפית");
                break;
            case SignalType.FamiliarObjectSight:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Eyes", "Occipital", "עצם מוכר", 20,
                    @"נתונים חזותיים מהעיניים מעובדים באונה העורפית");
                break;
            case SignalType.HotObject:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Arms", "Parietal", "מגע חם מאוד", 30,
                    @"על תגובה לטמפרטורות קיצוניות אחראית האונה הקודקודית");
                break;
            case SignalType.ColdObject:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Arms", "Parietal", "מגע קר מאוד", 25,
                    @"על תגובה לטמפרטורות קיצוניות אחראית האונה הקודקודית");
                break;
            case SignalType.SweetTaste:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Tounge", "Parietal", "טעם מתוק", 5,
                    @"טעם מעובד באונה הקודקודית");
                break;
            case SignalType.SourTaste:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Tounge", "Parietal", "טעם חמוץ", 5,
                    @"טעם מעובד באונה הקודקודית");
                break;
            case SignalType.SpokenTo:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Ears", "Frontal", "שיחה", 10,
                    @"עיבוד ותגובה לדיבור מעובדים באונה המצחית");
                break;
            case SignalType.Falling:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Ears", "Cerebellum", "נפילה", 30,
                    @"שיווי משקל ושליטה מוטורית על השרירים הם תפקידיו של המוח הקטן");
                break;
            case SignalType.Running:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Legs", "Cerebellum", "ריצה", 20,
                    @"שיווי משקל ושליטה מוטורית על השרירים הם תפקידיו של המוח הקטן");
                break;
            case SignalType.HotBody:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Blood", "Thalamus", "חום גוף גבוה", 20,
                    @"בקרה על טמפרטורת הגוף היא אחריותו של ההיפותלמוס");
                break;
            case SignalType.ColdBody:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Blood", "Thalamus", "חום גוף נמוך", 20,
                    @"בקרה על טמפרטורת הגוף היא אחריותו של ההיפותלמוס");
                break;
            case SignalType.HighBloodPressure:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Blood", "Stem", "לחץ דם גבוה", 20,
                    @"שמירה על לחץ דם יציב נעשית ע""י גזע המוח");
                break;
            case SignalType.LowBloodPressure:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Blood", "Stem", "לחץ דם נמוך", 20,
                    @"שמירה על לחץ דם יציב נעשית ע""י גזע המוח");
                break;
            case SignalType.LowWater:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Blood", "Thalamus", "ריכוז מים נמוך", 25,
                    @"שמירה על ריכוז נוזלים תקין בדם נעשית ע""י ההיפותלמוס");
                break;
            case SignalType.HighWater:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Blood", "Thalamus", "ריכוז מים גבוה", 25,
                    @"שמירה על ריכוז נוזלים תקין בדם נעשית ע""י ההיפותלמוס");
                break;
            case SignalType.BlockedBreathing:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Sensory, "Trachea", "Stem", "חנק", 40,
                    @"אינסטינקטים כגון השתעלות, שנועדה בין השאר להוציא עצמים זרים מקנה הנשימה, נשלטים ע""י גזע המוח");
                break;
            case SignalType.Breath:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Motor, "Stem", "Lungs", "נשימה", 20,
                    @"נשימה מתבצעת ע""י הריאות");
                break;
            case SignalType.ReduceHeartRate:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Motor, "Stem", "Heart", "הורדת קצב הלב", 10,
                    @"הלב מזרים דם לכל חלקי הגוף, וקצב פעימות מופחת מפחית את לחץ הדם");
                break;
            case SignalType.IncreaseHeartRate:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Motor, "Stem", "Heart", "הגברת קצב הלב", 10,
                    @"הלב מזרים דם לכל חלקי הגוף, וקצב פעימות מוגבר מעלה את לחץ הדם");
                break;
            case SignalType.MoveHand:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Motor, "Cerebellum", "Arms", "הזזת הידיים", 25,
                    @"הרחקה של הידיים יכולה למנוע פגיעה פיזית");
                break;
            case SignalType.MoveLeg:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Motor, "Cerebellum", "Legs", "הזזת הרגליים", 25,
                    @"הרחקה של הרגליים יכולה למנוע פגיעה פיזית");
                break;
            case SignalType.Run:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Motor, "Cerebellum", "Legs", "ריצה", 15,
                    @"הפעלת שרירי הרגליים לריצה יכולה להרחיק את הגוף כולו מסכנה");
                break;
            case SignalType.Speak:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Motor, "Frontal", "Lungs", "דיבור", 10,
                    @"דיבור, שתלוי, בין השאר, בהוצאת אוויר מהריאות, הוא צורת תקשורת ייחודית לבני אדם, ומשפרת מאוד את יכולת ההישרדות של האדם בקבוצה");
                break;
            case SignalType.Shiver:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Motor, "Stem", "Arms", "רעד בידיים", 15,
                    @"רעידות (למשל של הידיים) הן חלק ממנגנוני הגוף לחימום. הרעידות יוצרות חימום ע""י הפעלת השרירים שכחלק מפעולתם פולטים חום");
                break;
            case SignalType.Cough:
                sigObj.FillSignalInfo(SignalMovement.SignalClass.Motor, "Stem", "Lungs", "שיעול", 35,
                    @"שיעול כולל הוצאת אוויר חזקה ומהירה מהריאות, והוא יכול להוציא עצמים זרים הגורמים לחנק מקנה הנשימה");
                break;
            default:
                throw new ArgumentException("Unknown SignalType: " + type.ToString(), "type");
        }

        signal.name = type.ToString() + " (" + sigObj.Origin.name + " -> " + sigObj.Target.name + ")"; //set a name, for debugging
        signal.transform.position = sigObj.Origin.transform.position;
        return signal;
    }
        /// <summary>
        /// Paints the signal.
        /// </summary>
        /// <param name="g">The g.</param>
        /// <param name="r">The r.</param>
        /// <param name="st">The st.</param>
        /// <param name="c">The c.</param>
        private void PaintSignal(Graphics g, Rectangle r, SignalType st, Color c)
        {
            float X1 = InitialLocation[0];
            float Y1 = InitialLocation[1];

            float X2 = X1 + r.Width;
            float Y2 = Y1 + r.Height;

            float Xw = r.Width;
            float Yh = r.Height;

            float Xm = X1 + Xw / 2;                                                      // X possition of middle point.
            float Ym = Y1 + Yh / 2;                                                      // Y possition of middle point.

            float Nper = Periods;                                                        // Number of periodes that schud be shown.
            float Xpw  = Xw / Nper;                                                      // One Periode length in pixel.
            float Yah  = AmplitudeHeight * Yh / (AmplitudeTension * (GetSum / Maximum)); // Signal amplitude height in picel.

            // Create a custom pen:


            if (ShowGridLines)
            {
                //Draw vertical grid lines:
                for (int i = 1; i < GridLines * Nper; i++)
                {
                    g.DrawLine(GridPen, X1 + (Xpw / GridLines) * i, Y1, X1 + (Xpw / GridLines) * i, Y2);
                }

                //Draw horisontal grid lines:
                g.DrawLine(GridPen, X1, Ym - Yah, X2, Ym - Yah);
                g.DrawLine(GridPen, X1, Ym, X2, Ym);
                g.DrawLine(GridPen, X1, Ym + Yah, X2, Ym + Yah);
            }

            // Create requider signal generator:
            SignalGenerate sg = new SignalGenerate(st);

            // Adjust aignal generator:

            sg.Frequency = 1 / Xpw;
            sg.Phase     = 0f;
            sg.Amplitude = Yah;
            sg.Offset    = 0f;
            sg.Invert    = false;

            // Generate signal and draw it:
            float Xold = 0f;
            float Yold = 0f;
            float Xnew = 0f;
            float Ynew = 0f;


            //signalPen.Color = c;
            //signalPen.DashStyle = DashStyle.Solid;
            //signalPen.Width = 2;
            for (int i = 0; i < Xw; i++)
            {
                Xnew = i;
                Ynew = (float)sg.GetValue(i); // NOTE: Only for debug, not for release configuration!
                if (i > 0)
                {
                    g.DrawLine(SignalPen, X1 + Xold, Ym - Yold, X1 + Xnew, Ym - Ynew);
                }
                Xold = Xnew; Yold = Ynew;
            }

            // Draw the name of signal form:
            StringFormat format = new StringFormat();


            format.Alignment = StringAlignment.Center;

            if (ShowText)
            {
                g.DrawString(st.ToString(),
                             Font,
                             new SolidBrush(ForeColor),
                             X2 - Xpw / 4, 10, format);
            }


            if (ShowBorder)
            {
                // Draw border rectangle:
                g.DrawRectangle(BorderColor, X1 + 1, Y1 + 1, Xw - 2, Yh - 2);
            }
        }
示例#9
0
        private void SvcSignalToAddress(CpuThreadState threadState)
        {
            long       address = (long)threadState.X0;
            SignalType type    = (SignalType)threadState.X1;
            int        value   = (int)threadState.X2;
            int        count   = (int)threadState.X3;

            Logger.PrintDebug(LogClass.KernelSvc,
                              "Address = 0x" + address.ToString("x16") + ", " +
                              "Type = " + type.ToString() + ", " +
                              "Value = 0x" + value.ToString("x8") + ", " +
                              "Count = 0x" + count.ToString("x8"));

            if (IsPointingInsideKernel(address))
            {
                Logger.PrintWarning(LogClass.KernelSvc, $"Invalid address 0x{address:x16}!");

                threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);

                return;
            }

            if (IsAddressNotWordAligned(address))
            {
                Logger.PrintWarning(LogClass.KernelSvc, $"Unaligned address 0x{address:x16}!");

                threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidAddress);

                return;
            }

            KProcess currentProcess = _system.Scheduler.GetCurrentProcess();

            long result;

            switch (type)
            {
            case SignalType.Signal:
                result = currentProcess.AddressArbiter.Signal(address, count);
                break;

            case SignalType.SignalAndIncrementIfEqual:
                result = currentProcess.AddressArbiter.SignalAndIncrementIfEqual(address, value, count);
                break;

            case SignalType.SignalAndModifyIfEqual:
                result = currentProcess.AddressArbiter.SignalAndModifyIfEqual(address, value, count);
                break;

            default:
                result = MakeError(ErrorModule.Kernel, KernelErr.InvalidEnumValue);
                break;
            }

            if (result != 0)
            {
                Logger.PrintWarning(LogClass.KernelSvc, $"Operation failed with error 0x{result:x}!");
            }

            threadState.X0 = (ulong)result;
        }
示例#10
0
        public object DecodeCANMessage(ulong signalValue)
        {
            switch (sType)
            {
            //连续值解析
            case SignalType.Continuous:
                double value = signalValue;
                value *= cRatio;
                value += cOffset;
                return(value);

            //离散值解析
            case SignalType.Discrete:
                return(DiscreteDecodeTable.ContainsKey(signalValue) ? DiscreteDecodeTable[signalValue] : string.Format("Undef:{0}", signalValue));

            //开关量解析
            case SignalType.Switch:
                return(SwitchMap[signalValue]);

            //DM1故障码
            case SignalType.DM1FaultCode:
                DM1Value dm1Obj = new DM1Value()
                {
                    FMI = (uint)(signalValue >> 16 & 0x1F),
                    SPN = (uint)(signalValue >> 21 & 7 << 16 | (signalValue & 0xFFFF))
                };
                return(dm1Obj);

            case SignalType.UserDefined:
                //用匿名函数的形式描述解析器(少用)
                //JS: function(var_ulong_value){...}
                return(JavaScriptEngine.runCmd(string.Format("{0}({1})", UDFName, signalValue)));

            default:
                throw new Exception("Undefined signal type, please check your code:" + sType.ToString());
            }
        }
示例#11
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 public override string ToString()
 {
     return(SignalName + " - [Index: " + SignalIndex + "] [Type: " + SignalType.ToString() + "]");
 }