示例#1
0
 public static void BombardPrefix(ISiegeEventSide siegeEventSide, SiegeEngineType attackerEngineType, SiegeEvent.SiegeEngineConstructionProgress damagedEngine)
 {
     if (!IsCatapult(attackerEngineType))
     {
         return;
     }
     CalculateBonusDamageAndRates(attackerEngineType, siegeEventSide, out _, out var bonusDamage);
     damagedEngine.SetHitpoints(damagedEngine.Hitpoints - bonusDamage);
 }
 private static void ApplyPerkToSiegeEngine(SiegeEvent.SiegeEngineConstructionProgress justDeployedEngine, ISiegeEventSide sideSiegeEvent)
 {
     CalculateBonusFlatHpAndRateFromPerk(justDeployedEngine, sideSiegeEvent, out var bonusFlatHp, out _);
     justDeployedEngine.SetHitpoints(justDeployedEngine.Hitpoints + bonusFlatHp);
     SiegeEngineConstructionExtraDataManager.SetMaxHitPoints(justDeployedEngine, justDeployedEngine.Hitpoints);
 }
示例#3
0
 public static void Prefix(ISiegeEventSide siegeEventSide, SiegeEngineType attackerEngineType, SiegeEvent.SiegeEngineConstructionProgress damagedEngine)
 {
     CalculateBonusDamageAndRates(attackerEngineType, siegeEventSide, out _, out var bonusDamageOnly);
     damagedEngine.SetHitpoints(damagedEngine.Hitpoints - bonusDamageOnly);
 }