protected void AddVectorDefeatedIfDestroyedTriggers(bool canBeMoved = false)
 {
     if (!canBeMoved)
     {
         SideTriggers.Add(AddTrigger((DestroyCardAction destroyCard) => destroyCard.CardToDestroy == this && !IsSuperVirusInPlay(), CannotBeMovedResponse, TriggerType.Hidden, TriggerTiming.Before));
     }
     AddVectorDefeatedIfMovedOutOfGameTriggers();
     AddVectorTriggerGameOver();
 }
 protected void AddVectorDefeatedIfMovedOutOfGameTriggers()
 {
     SideTriggers.Add(AddTrigger((MoveCardAction moveCard) => !IsSuperVirusInPlay() && moveCard.CardToMove == base.Card && moveCard.Destination.Name == LocationName.OutOfGame, (MoveCardAction m) => DefeatedResponse(m), TriggerType.GameOver, TriggerTiming.Before));
 }
 protected void AddVectorTriggerGameOver()
 {
     SideTriggers.Add(AddTrigger <DestroyCardAction>((DestroyCardAction destroyCard) => destroyCard.CardToDestroy == this && !IsSuperVirusInPlay(), DefeatedResponse, TriggerType.GameOver, TriggerTiming.Before));
 }