// Update is called once per frame void Update() { if (mouseclick) { Instantiate(button, transform.position, transform.rotation); GetComponent <changePos>().setPos(new Vector3(20.0f, -20.0f, 0.0f)); otherbox2.GetComponent <changePos>().setPos(new Vector3(-20.1f, -20.5f, 0.0f)); otherbox3.GetComponent <changePos>().setPos(new Vector3(-20.0f, -20.0f, 0.0f)); otherbox1.GetComponent <changePos>().setPos(new Vector3(-20.0f, -20.0f, 0.0f)); count++; GetComponent <Renderer>().enabled = true; mousePosition = Input.mousePosition; mousePosition = Camera.main.ScreenToWorldPoint(mousePosition); button.transform.position = Vector2.Lerp(mousePosition, mousePosition, moveSpeed); mousePosition = Input.mousePosition; mousePosition = Camera.main.ScreenToWorldPoint(mousePosition); mouseclick = !mouseclick; } else if (drag) { //Instantiate(button, mousePosition, transform.rotation); sew.setVisible(true); ShowMore.setVisible(true); sew.setRigidBody(true); ShowMore.setRigidBody(true); drag = !drag; stopMoving = true; } }
void OnMouseDown() { visible = false; ShowMore.setVisible(false); ShowMore.setRigidBody(false); hasBody = false; //show.setShowButton(false); textbox1.GetComponent <changePos>().setPos(new Vector3(-7.1f, -1.5f, 0.0f)); textbox2.GetComponent <changePos>().setPos(new Vector3(-7.1f, -2.5f, 0.0f)); textbox3.GetComponent <changePos>().setPos(new Vector3(-3.9f, -1.5f, 0.0f)); textbox4.GetComponent <changePos>().setPos(new Vector3(-3.9f, -2.5f, 0.0f)); int lol = (int)Random.Range(0, 12); t1.GetComponent <DisplayQuestion>().boxNumber = lol; DisplayQuestion.Question f**k = (DisplayQuestion.Question)t1.GetComponent <DisplayQuestion>().manQuestions[lol]; string swg1 = f**k.getQuestionText(); int lol2 = (int)Random.Range(0, 12); t2.GetComponent <DisplayQuestion>().boxNumber = lol2; DisplayQuestion.Question fuck2 = (DisplayQuestion.Question)t2.GetComponent <DisplayQuestion>().manQuestions[lol2]; string swg2 = fuck2.getQuestionText(); int lol3 = (int)Random.Range(0, 12); t3.GetComponent <DisplayQuestion>().boxNumber = lol3; DisplayQuestion.Question fuck3 = (DisplayQuestion.Question)t3.GetComponent <DisplayQuestion>().manQuestions[lol3]; string swg3 = fuck3.getQuestionText(); int lol4 = (int)Random.Range(0, 12); t4.GetComponent <DisplayQuestion>().boxNumber = lol4; DisplayQuestion.Question fuck4 = (DisplayQuestion.Question)t4.GetComponent <DisplayQuestion>().manQuestions[lol4]; string swg4 = fuck4.getQuestionText(); t1.GetComponent <TextMesh>().text = ResolveTextSize(swg1, 27); t2.GetComponent <TextMesh> ().text = ResolveTextSize(swg2, 27); t3.GetComponent <TextMesh> ().text = ResolveTextSize(swg3, 27); t4.GetComponent <TextMesh> ().text = ResolveTextSize(swg4, 27); //showButton = false; }