public static ShortCutManager read(BinaryReader binaryReader) { uint numShortcuts = binaryReader.ReadUInt32(); ShortCutManager newObj = new ShortCutManager(); for (int i = 0; i < numShortcuts; ++i) { newObj.shortCuts_.Add(ShortCutData.read(binaryReader)); } return(newObj); }
public MapEditor(MainWindow mainWindow) { InitializeComponent(); this.mainWindow = mainWindow; Scenario = new ScenarioControl(); mapdata = new MapData(this); taskManager = new TaskManager(this); shortCutManager = new ShortCutManager(this); ScenarioPanel.Child = Scenario; minimapcolor = new Microsoft.Xna.Framework.Color[256 * 256]; miniampUnit = new Microsoft.Xna.Framework.Color[256 * 256]; TileBack = Microsoft.Xna.Framework.Color.Black; DoodadOverlay = new Microsoft.Xna.Framework.Color(255, 0, 0, 255); SpriteOverlay = new Microsoft.Xna.Framework.Color(0, 255, 0, 255); if (Global.Setting.Vals[Global.Setting.Settings.Program_GRPLoad] == "false") { TilePalleteBtn.IsEnabled = false; DoodadPalleteBtn.IsEnabled = false; UnitPalleteBtn.IsEnabled = false; SpritePalleteBtn.IsEnabled = false; TabChange(Layer.Location); } else { TabChange(Layer.Tile); } }
public static PlayerModule read(BinaryReader binaryReader) { PlayerModule newObj = new PlayerModule(); newObj.header = binaryReader.ReadUInt32(); newObj.options_ = binaryReader.ReadUInt32(); if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_ShortCutManager) != 0) { newObj.shortcuts_ = ShortCutManager.read(binaryReader); } // TODO: This message often gets fragmented. Need to combine fragments to prevent the reader from creating an exception from trying to read beyond buffer. newObj.favorite_spells_[0] = PList <uint> .read(binaryReader); if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_MultiSpellLists) != 0) { for (int i = 1; i < 5; ++i) { newObj.favorite_spells_[i] = PList <uint> .read(binaryReader); } } else if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_ExtendedMultiSpellLists) != 0) { for (int i = 1; i < 7; ++i) { newObj.favorite_spells_[i] = PList <uint> .read(binaryReader); } } else if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_8_SpellLists) != 0) { for (int i = 1; i < 8; ++i) { newObj.favorite_spells_[i] = PList <uint> .read(binaryReader); } } if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_DesiredComps) != 0) { newObj.desired_comps_ = PackableHashTable <uint, int> .read(binaryReader); } if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_SpellbookFilters) != 0) { newObj.spell_filters_ = binaryReader.ReadUInt32(); } else { newObj.spell_filters_ = 0x3FFF; } if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_2ndCharacterOptions) != 0) { newObj.options2 = binaryReader.ReadUInt32(); } else { newObj.options2 = 0x948700; } if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_TimeStampFormat) != 0) { newObj.m_TimeStampFormat = PStringChar.read(binaryReader); } // TODO: Lots more to read here! return(newObj); }
public List <string> packedItems; // For display purposes public static PlayerModule read(BinaryReader binaryReader) { PlayerModule newObj = new PlayerModule(); newObj.packedItems = new List <string>(); newObj.header = binaryReader.ReadUInt32(); newObj.options_ = binaryReader.ReadUInt32(); if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_ShortCutManager) != 0) { newObj.shortcuts_ = ShortCutManager.read(binaryReader); newObj.packedItems.Add(PlayerModulePackHeader.PM_Packed_ShortCutManager.ToString()); } newObj.favorite_spells_[0] = PList <SpellID> .read(binaryReader); if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_MultiSpellLists) != 0) { for (int i = 1; i < 5; ++i) { newObj.favorite_spells_[i] = PList <SpellID> .read(binaryReader); } newObj.packedItems.Add(PlayerModulePackHeader.PM_Packed_MultiSpellLists.ToString()); } else if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_ExtendedMultiSpellLists) != 0) { for (int i = 1; i < 7; ++i) { newObj.favorite_spells_[i] = PList <SpellID> .read(binaryReader); } newObj.packedItems.Add(PlayerModulePackHeader.PM_Packed_ExtendedMultiSpellLists.ToString()); } else if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_8_SpellLists) != 0) { for (int i = 1; i < 8; ++i) { newObj.favorite_spells_[i] = PList <SpellID> .read(binaryReader); } newObj.packedItems.Add(PlayerModulePackHeader.PM_Packed_8_SpellLists.ToString()); } if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_DesiredComps) != 0) { newObj.desired_comps_ = PackableHashTable <uint, int> .read(binaryReader); newObj.packedItems.Add(PlayerModulePackHeader.PM_Packed_DesiredComps.ToString()); } if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_SpellbookFilters) != 0) { newObj.spell_filters_ = binaryReader.ReadUInt32(); newObj.packedItems.Add(PlayerModulePackHeader.PM_Packed_SpellbookFilters.ToString()); } else { newObj.spell_filters_ = 0x3FFF; } if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_2ndCharacterOptions) != 0) { newObj.options2 = binaryReader.ReadUInt32(); newObj.packedItems.Add(PlayerModulePackHeader.PM_Packed_2ndCharacterOptions.ToString()); } else { newObj.options2 = 0x948700; } if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_TimeStampFormat) != 0) { newObj.m_TimeStampFormat = PStringChar.read(binaryReader); newObj.packedItems.Add(PlayerModulePackHeader.PM_Packed_TimeStampFormat.ToString()); } if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_GenericQualitiesData) != 0) { newObj.m_pPlayerOptionsData = GenericQualitiesData.read(binaryReader); newObj.packedItems.Add(PlayerModulePackHeader.PM_Packed_GenericQualitiesData.ToString()); } if ((newObj.header & (uint)PlayerModulePackHeader.PM_Packed_GameplayOptions) != 0) { newObj.m_colGameplayOptions = PackObjPropertyCollection.read(binaryReader); Util.readToAlign(binaryReader); // Align to dword boundary newObj.packedItems.Add(PlayerModulePackHeader.PM_Packed_GameplayOptions.ToString()); } return(newObj); }