void ChangeState(ShopStates newState) { prevState = currentState; currentState = newState; // Highlighting and unhighlighting header buttons for (int i = 0; i < headerSettings.buttons.Length; i++) { headerSettings.buttons[i].color = i.Equals((int)currentState) ? headerSettings.highlighted : headerSettings.unhighlighted; } // Activating image selectedItem.EnableImage((int)currentState); //Setting tiles // content.SetDropdown((int)currentState); content.SetItems((int)currentState); OnClickItemButton(0); // select first tile in the start }
public void Closed() { states = ShopStates.closed; //showChestInv = false; shop.SetActive(false); }