private void Start() { playerCurrency = ComponentLocator.instance.singleObjectInstanceReferences.playerProfile.playerCurrency; inventory = ComponentLocator.instance.singleObjectInstanceReferences.playerProfile.playerItemInventory; itemLibrary = ComponentLocator.instance.GetDependency <ShopItemLibraryComponent>(); iAPShopCanvas = ComponentLocator.instance.GetDependency <IAPPurchaseCanvasComponent>(); }
private void Start() { timeScalesComponent = ComponentLocator.instance.GetDependency <TimeScalesComponent>(); library = ComponentLocator.instance.GetDependency <ShopItemLibraryComponent>(); ComponentLocator.instance.GetDependency <PlayerIdentifierComponent>().GetComponent <AbilityPlayerInputComponent>().abilityTriggerEvent += abilityFired; }