void CheckStaffOpen()
 {
     shopcenter = staffTimer.shopcenter;
     if (staffTimer == null)
     {
         print("NULL TIMER");
     }
     else if (staffTimer.shopcenter == null)
     {
         print("NULL SHOPCENTER GỐC");
     }
     else if (shopcenter == null)
     {
         print("NULL SHOPCENTER");
     }
     for (int i = 0; i < 4; i++)
     {
         if (!shopcenter.isOpenStaffs[i])
         {
             disableItemInList(i);
         }
         else if (index == 0)
         {
             staff_Click(null, i + 1);
         }
     }
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     shopcenter = GameObject.Find("ShopCenter").GetComponent <ShopCenterScript>();
     for (int i = 0; i < 16; i++)
     {
         couters[i] = cakes[i].GetComponentInChildren <UILabel>();
         imgs[i]    = cakes[i].GetComponentInChildren <SpriteRenderer>();
     }
 }
示例#3
0
 // Use this for initialization
 void Start()
 {
     GoogleAnalytics.instance.LogScreen("Shop Screen");
     shopcenter = GameObject.FindGameObjectWithTag("ShopObject").GetComponent <ShopCenterScript>();
     shopcenter.common.WarningInvisible(CommonObjectScript.Button.Shop);
     HarvestPlantPrefabs = (GameObject)Resources.Load("Farm/HarvestPlant");
     sprites0            = popupServices[0].GetComponentsInChildren <SpriteRenderer>();
     sprites1            = popupServices[1].GetComponentsInChildren <SpriteRenderer>();
     sprites2            = popupServices[2].GetComponentsInChildren <SpriteRenderer>();
     OnNavigatedTo();
 }
    int Result()
    {
        int temp = Random.Range(0, 1000) % 99;

        if (temp <= 30)
        {
            result = maxRation;
        }
        else
        {
            result = Random.Range(minRation * 1000, (maxRation - 1) * 1000) / 1000;
        }
        ShopCenterScript.getBonueResearch(result);
        return(result);
    }
示例#5
0
    // Use this for initialization
    void Start()
    {
        shopcenter = GameObject.Find("ShopCenter").GetComponent <ShopCenterScript>();
        if (!shopcenter.isUsingItemWeather)
        {
            giftBox.SetActive(false);
        }
        else
        {
            giftBox.GetComponent <UITexture>().mainTexture = Resources.Load("Shop/ItemWeather/Hop_" + shopcenter.common.itemSelected) as Texture;
        }
        for (i = 0; i < 3; i++)
        {
            khungItemAnimator[i] = staffObjects[i].transform.FindChild("KhungItem").GetComponent <Animator>();
            itemStaff[i]         = staffObjects[i].transform.FindChild("ItemStaff").gameObject;
        }
        khungItemAnimator[3] = giftBox.GetComponent <Animator>();
        indexPopupOpen       = -1;
        indexPopupConfirm    = -1;

        txtWarning = transform.FindChild("TxtNotify").gameObject;
        if (VariableSystem.language.Equals("Vietnamese"))
        {
            txtWarning.GetComponentInChildren <UILabel>().text = "Vào thành phố để thuê nhân viên";
            txtPopupConfirm[0].text = "SA THẢI";
            txtPopupConfirm[1].text = "Bạn muốn sa thải nhân viên này";
            txtPopupConfirm[2].text = "Đồng ý";
            txtPopupConfirm[3].text = "Hủy bỏ";
        }
        if (shopcenter.staffDatas[0].typeStaff != 0)
        {
            txtWarning.SetActive(false);
        }
        if (shopcenter.staffDatas[1].typeStaff != 0)
        {
            txtWarning.SetActive(false);
        }
        if (shopcenter.staffDatas[2].typeStaff != 0)
        {
            txtWarning.SetActive(false);
        }

        OnNavigatedTo();
    }
示例#6
0
 public Customer(int typecus = -1)
 {
     star = 5;
     if (typecus == -1)
     {
         typeCustomer = UnityEngine.Random.Range(0, 1250) % ShopCenterScript.getNumberCustomer();
     }
     else
     {
         typeCustomer = typecus;
     }
     indexProduct = -1;
     timeWait     = 24;
     if (DialogShop.BoughtItem[4])
     {
         timeWait *= 1.2f;                          //Increase 20% of the customer's time for waiting in shop
     }
     isWaiting = false;
 }
示例#7
0
 // Use this for initialization
 void Start()
 {
     GoogleAnalytics.instance.LogScreen("Town Screen");
     shopcenter = GameObject.FindGameObjectWithTag("ShopObject").GetComponent <ShopCenterScript>();
     if (shopcenter.indexTraining != -1)
     {
         frameTimer.SetActive(true);
         showTimer = true;
     }
     else
     {
         frameTimer.SetActive(false);
         showTimer = false;
     }
     if (shopcenter == null)
     {
         print("NULL SHOPCENTER222");
     }
 }