void Start() { objectCollider = gameObject.GetComponent <Collider>(); sp = GameObject.FindGameObjectWithTag("Player").GetComponent <ShootPortal> (); rb = GetComponent <Rigidbody>(); efc = GetComponent <ExtendedFlycam> (); npb = GetComponent <NewPlayerBehaviour> (); bluePortal = GameObject.FindGameObjectWithTag("BluePortal"); orangePortal = GameObject.FindGameObjectWithTag("OrangePortal"); }
void Start() { objectCollider = gameObject.GetComponent <Collider>(); sp = GameObject.FindGameObjectWithTag("Player").GetComponent <ShootPortal>(); rb = GetComponent <Rigidbody>(); efc = GetComponent <ExtendedFlycam>(); npb = GetComponent <NewPlayerBehaviour>(); co = GameObject.Find("NewPlayer").GetComponent <CarryObject>(); targetTransform = GameObject.Find("TargetPosition").transform; startPosition = Camera.main.transform.InverseTransformPoint(targetTransform.position); bluePortal = GameObject.FindGameObjectWithTag("BluePortal"); orangePortal = GameObject.FindGameObjectWithTag("OrangePortal"); print(startPosition); }