public void PresentActualRoom(ShootContext context)
        {
            Console.WriteLine();

            Console.WriteLine($"Can't shoot to same room where you at.");

            PrintCanShootTo(context);
        }
        public void PresentNoConnection(ShootContext context)
        {
            Console.WriteLine();

            Console.WriteLine($"Can't shoot to this room.");

            PrintCanShootTo(context);
        }
        public void Present(ShootContext context)
        {
            Console.WriteLine();

            Console.WriteLine(context.IsWhumpusShot
                                ? "You shot the Whumpus"
                                : "You shot to empty room"
                              );

            PrintCanShootTo(context);
        }