public void PresentActualRoom(ShootContext context) { Console.WriteLine(); Console.WriteLine($"Can't shoot to same room where you at."); PrintCanShootTo(context); }
public void PresentNoConnection(ShootContext context) { Console.WriteLine(); Console.WriteLine($"Can't shoot to this room."); PrintCanShootTo(context); }
public void Present(ShootContext context) { Console.WriteLine(); Console.WriteLine(context.IsWhumpusShot ? "You shot the Whumpus" : "You shot to empty room" ); PrintCanShootTo(context); }