示例#1
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.WINDOW = ((SharpGLWPFApplication3.MainWindow)(target));
                return;

            case 2:
                this.MENUBARGRID = ((System.Windows.Controls.Grid)(target));
                return;

            case 3:
                this.___MenuBar_ = ((System.Windows.Controls.Menu)(target));
                return;

            case 4:

            #line 22 "..\..\..\MainWindow.xaml"
                ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.SaveFS);

            #line default
            #line hidden
                return;

            case 5:

            #line 23 "..\..\..\MainWindow.xaml"
                ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.LoadFS);

            #line default
            #line hidden
                return;

            case 6:

            #line 24 "..\..\..\MainWindow.xaml"
                ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.LOADMOD_Click);

            #line default
            #line hidden
                return;

            case 7:
                this.compile_button = ((System.Windows.Controls.Button)(target));

            #line 28 "..\..\..\MainWindow.xaml"
                this.compile_button.Click += new System.Windows.RoutedEventHandler(this.compile_button_Click);

            #line default
            #line hidden
                return;

            case 8:
                this.PlayButton = ((System.Windows.Controls.Button)(target));

            #line 29 "..\..\..\MainWindow.xaml"
                this.PlayButton.Click += new System.Windows.RoutedEventHandler(this.PlayButton_Click);

            #line default
            #line hidden
                return;

            case 9:
                this.EQ = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 10:
                this.EQ2 = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 11:
                this.StopButton = ((System.Windows.Controls.Button)(target));

            #line 32 "..\..\..\MainWindow.xaml"
                this.StopButton.Click += new System.Windows.RoutedEventHandler(this.StopButton_Click);

            #line default
            #line hidden
                return;

            case 12:
                this.OpenGLcontext = ((SharpGL.WPF.OpenGLControl)(target));

            #line 35 "..\..\..\MainWindow.xaml"
                this.OpenGLcontext.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLDraw);

            #line default
            #line hidden

            #line 36 "..\..\..\MainWindow.xaml"
                this.OpenGLcontext.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLInitialized);

            #line default
            #line hidden
                return;

            case 13:
                this.ERRORBOX = ((System.Windows.Controls.Label)(target));
                return;

            case 14:
                this.TxtBox_FS = ((System.Windows.Controls.TextBox)(target));
                return;
            }
            this._contentLoaded = true;
        }
示例#2
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.WINDOW = ((SharpGLWPFApplication3.MainWindow)(target));
                return;

            case 2:
                this.MENUBARGRID = ((System.Windows.Controls.Grid)(target));
                return;

            case 3:
                this.___MenuBar_ = ((System.Windows.Controls.Menu)(target));
                return;

            case 4:

            #line 18 "..\..\..\MainWindow.xaml"
                ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.SaveVS);

            #line default
            #line hidden
                return;

            case 5:

            #line 19 "..\..\..\MainWindow.xaml"
                ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.LoadVS);

            #line default
            #line hidden
                return;

            case 6:

            #line 20 "..\..\..\MainWindow.xaml"
                ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.SaveFS);

            #line default
            #line hidden
                return;

            case 7:

            #line 21 "..\..\..\MainWindow.xaml"
                ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.LoadFS);

            #line default
            #line hidden
                return;

            case 8:

            #line 22 "..\..\..\MainWindow.xaml"
                ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.LOADMOD_Click);

            #line default
            #line hidden
                return;

            case 9:
                this.compile_button = ((System.Windows.Controls.Button)(target));

            #line 26 "..\..\..\MainWindow.xaml"
                this.compile_button.Click += new System.Windows.RoutedEventHandler(this.compile_button_Click);

            #line default
            #line hidden
                return;

            case 10:
                this.ViewTab = ((System.Windows.Controls.TabControl)(target));
                return;

            case 11:
                this.OpenGLcontext = ((SharpGL.WPF.OpenGLControl)(target));

            #line 35 "..\..\..\MainWindow.xaml"
                this.OpenGLcontext.OpenGLDraw += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLDraw);

            #line default
            #line hidden

            #line 36 "..\..\..\MainWindow.xaml"
                this.OpenGLcontext.OpenGLInitialized += new SharpGL.SceneGraph.OpenGLEventHandler(this.OpenGLControl_OpenGLInitialized);

            #line default
            #line hidden
                return;

            case 12:
                this.ParamTab1 = ((System.Windows.Controls.TabControl)(target));
                return;

            case 13:
                this.paramsv0_Check = ((System.Windows.Controls.CheckBox)(target));
                return;

            case 14:
                this.paramsv0_Uniform = ((System.Windows.Controls.TextBox)(target));
                return;

            case 15:
                this.paramsv1_Check = ((System.Windows.Controls.CheckBox)(target));
                return;

            case 16:
                this.paramsv1_Uniform = ((System.Windows.Controls.TextBox)(target));
                return;

            case 17:
                this.param1_Check = ((System.Windows.Controls.CheckBox)(target));
                return;

            case 18:
                this.param1_Value = ((System.Windows.Controls.Slider)(target));
                return;

            case 19:
                this.param1_Uniform = ((System.Windows.Controls.TextBox)(target));
                return;

            case 20:
                this.param2_Check = ((System.Windows.Controls.CheckBox)(target));
                return;

            case 21:
                this.param2_Value = ((System.Windows.Controls.Slider)(target));
                return;

            case 22:
                this.param2_Uniform = ((System.Windows.Controls.TextBox)(target));
                return;

            case 23:
                this.ModplayBar = ((System.Windows.Controls.Grid)(target));
                return;

            case 24:
                this.EQ = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 25:
                this.EQ2 = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 26:
                this.dbgLABEL = ((System.Windows.Controls.Label)(target));
                return;

            case 27:
                this.PlayButton = ((System.Windows.Controls.Button)(target));

            #line 75 "..\..\..\MainWindow.xaml"
                this.PlayButton.Click += new System.Windows.RoutedEventHandler(this.PlayButton_Click);

            #line default
            #line hidden
                return;

            case 28:
                this.StopButton = ((System.Windows.Controls.Button)(target));

            #line 76 "..\..\..\MainWindow.xaml"
                this.StopButton.Click += new System.Windows.RoutedEventHandler(this.StopButton_Click);

            #line default
            #line hidden
                return;

            case 29:
                this.SongnameLabel = ((System.Windows.Controls.Label)(target));
                return;

            case 30:
                this.EditTab = ((System.Windows.Controls.TabControl)(target));
                return;

            case 31:
                this.listb_FS = ((System.Windows.Controls.ListBox)(target));

            #line 84 "..\..\..\MainWindow.xaml"
                this.listb_FS.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.listb_FS_SelectionChanged);

            #line default
            #line hidden
                return;

            case 32:
                this.add_FS_button = ((System.Windows.Controls.Button)(target));

            #line 85 "..\..\..\MainWindow.xaml"
                this.add_FS_button.Click += new System.Windows.RoutedEventHandler(this.add_FS_Button_Clicked);

            #line default
            #line hidden
                return;

            case 33:
                this.save_FS_button = ((System.Windows.Controls.Button)(target));

            #line 86 "..\..\..\MainWindow.xaml"
                this.save_FS_button.Click += new System.Windows.RoutedEventHandler(this.save_FS_Button_Click);

            #line default
            #line hidden
                return;

            case 34:
                this.TxtBox_FS = ((System.Windows.Controls.TextBox)(target));
                return;

            case 35:
                this.listb_VS = ((System.Windows.Controls.ListBox)(target));

            #line 96 "..\..\..\MainWindow.xaml"
                this.listb_VS.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.listb_VS_SelectionChanged);

            #line default
            #line hidden
                return;

            case 36:
                this.add_VS_button = ((System.Windows.Controls.Button)(target));

            #line 97 "..\..\..\MainWindow.xaml"
                this.add_VS_button.Click += new System.Windows.RoutedEventHandler(this.add_VS_button_Click);

            #line default
            #line hidden
                return;

            case 37:
                this.save_VS_button = ((System.Windows.Controls.Button)(target));

            #line 98 "..\..\..\MainWindow.xaml"
                this.save_VS_button.Click += new System.Windows.RoutedEventHandler(this.save_VS_button_Click);

            #line default
            #line hidden
                return;

            case 38:
                this.TxtBox_VS = ((System.Windows.Controls.TextBox)(target));
                return;

            case 39:
                this.ERRORBOX = ((System.Windows.Controls.Label)(target));

            #line 107 "..\..\..\MainWindow.xaml"
                this.ERRORBOX.MouseDoubleClick += new System.Windows.Input.MouseButtonEventHandler(this.ERRORBOX_MouseDoubleClick);

            #line default
            #line hidden
                return;
            }
            this._contentLoaded = true;
        }