void IContentUpdatableFromMediaEngine.SetProjection(ProjectionMode projection) { lock (localCritical) { primitive?.Dispose(); primitive = GraphicTools.CreateGeometry(projection, graphicsDevice); projectionMode = projection; }; }
public void Dispose() { uiInitialized = false; uiTexture?.Dispose(); uiEffect?.Dispose(); target2d?.Dispose(); uiPrimitive?.Dispose(); textFormat?.Dispose(); textFormatSmall?.Dispose(); textBrush?.Dispose(); blueBrush?.Dispose(); }