/// <summary> /// No documentation for Direct3D12 /// </summary> /// <param name="heapRef">No documentation.</param> /// <param name="heapOffset">No documentation.</param> /// <param name="descRef">No documentation.</param> /// <param name="initialState">No documentation.</param> /// <param name="optimizedClearValueRef">No documentation.</param> /// <param name="riid">No documentation.</param> /// <returns>No documentation.</returns> /// <include file='.\..\Documentation\CodeComments.xml' path="/comments/comment[@id='ID3D12Device::CreatePlacedResource']/*"/> /// <unmanaged>HRESULT ID3D12Device::CreatePlacedResource([In] ID3D12Heap* pHeap,[In] unsigned longlong HeapOffset,[In] const D3D12_RESOURCE_DESC* pDesc,[In] D3D12_RESOURCE_USAGE InitialState,[In, Optional] const D3D12_CLEAR_VALUE* pOptimizedClearValue,[In] const GUID& riid,[Out] ID3D12Resource** ppvResource)</unmanaged> /// <unmanaged-short>ID3D12Device::CreatePlacedResource</unmanaged-short> public SharpDX.Direct3D12.Resource CreatePlacedResource(SharpDX.Direct3D12.Heap heapRef, long heapOffset, SharpDX.Direct3D12.ResourceDescription descRef, SharpDX.Direct3D12.ResourceStates initialState, SharpDX.Direct3D12.ClearValue?optimizedClearValueRef = null) { return(CreatePlacedResource(heapRef, heapOffset, ref descRef, initialState, optimizedClearValueRef, Utilities.GetGuidFromType(typeof(Resource)))); }
/// <summary> /// No documentation for Direct3D12 /// </summary> /// <param name="descRef">No documentation.</param> /// <param name="initialState">No documentation.</param> /// <param name="optimizedClearValueRef">No documentation.</param> /// <param name="riid">No documentation.</param> /// <returns>No documentation.</returns> /// <include file='.\..\Documentation\CodeComments.xml' path="/comments/comment[@id='ID3D12Device::CreateReservedResource']/*"/> /// <unmanaged>HRESULT ID3D12Device::CreateReservedResource([In] const D3D12_RESOURCE_DESC* pDesc,[In] D3D12_RESOURCE_USAGE InitialState,[In, Optional] const D3D12_CLEAR_VALUE* pOptimizedClearValue,[In] const GUID& riid,[Out] ID3D12Resource** ppvResource)</unmanaged> /// <unmanaged-short>ID3D12Device::CreateReservedResource</unmanaged-short> public SharpDX.Direct3D12.Resource CreateReservedResource(SharpDX.Direct3D12.ResourceDescription descRef, SharpDX.Direct3D12.ResourceStates initialState, SharpDX.Direct3D12.ClearValue?optimizedClearValueRef = null) { return(CreateReservedResource(ref descRef, initialState, optimizedClearValueRef, Utilities.GetGuidFromType(typeof(Resource)))); }
/// <summary> /// No documentation for Direct3D12 /// </summary> /// <param name="heapPropertiesRef">No documentation.</param> /// <param name="heapFlags">No documentation.</param> /// <param name="resourceDescRef">No documentation.</param> /// <param name="initialResourceState">No documentation.</param> /// <returns>No documentation.</returns> /// <unmanaged>HRESULT ID3D12Device::CreateCommittedResource([In] const D3D12_HEAP_PROPERTIES* pHeapProperties,[In] D3D12_HEAP_MISC_FLAG HeapMiscFlags,[In, Value] const D3D12_RESOURCE_DESC* pResourceDesc,[In] D3D12_RESOURCE_USAGE InitialResourceState,[In] const GUID& riidResource,[Out] ID3D12Resource** ppvResource)</unmanaged> /// <unmanaged-short>ID3D12Device::CreateCommittedResource</unmanaged-short> public SharpDX.Direct3D12.Resource CreateCommittedResource(SharpDX.Direct3D12.HeapProperties heapPropertiesRef, SharpDX.Direct3D12.HeapFlags heapFlags, SharpDX.Direct3D12.ResourceDescription resourceDescRef, SharpDX.Direct3D12.ResourceStates initialResourceState, SharpDX.Direct3D12.ClearValue?optimizedClearValueRef = null) { return(CreateCommittedResource(ref heapPropertiesRef, heapFlags, resourceDescRef, initialResourceState, optimizedClearValueRef, Utilities.GetGuidFromType(typeof(Resource)))); }