public override void HandleMouseMovingEvent(object sender, SharpDL.Events.MouseMotionEventArgs e) { if (!Visible) { return; } base.HandleMouseMovingEvent(sender, e); if (labelActive != null) { labelActive.HandleMouseMovingEvent(sender, e); } if (iconActive != null) { iconActive.HandleMouseMovingEvent(sender, e); } if (isSelected) { labelOverview.HandleMouseMovingEvent(sender, e); iconOverview.HandleMouseMovingEvent(sender, e); } }
public override void HandleMouseMovingEvent(object sender, SharpDL.Events.MouseMotionEventArgs e) { buttonResumeGame.HandleMouseMovingEvent(sender, e); buttonNewGame.HandleMouseMovingEvent(sender, e); buttonLoadGame.HandleMouseMovingEvent(sender, e); buttonOptions.HandleMouseMovingEvent(sender, e); buttonQuit.HandleMouseMovingEvent(sender, e); }
public override void HandleMouseMovingEvent(object sender, SharpDL.Events.MouseMotionEventArgs e) { if (!Visible) { return; } foreach (var control in controls) { control.HandleMouseMovingEvent(sender, e); } }
public override void HandleMouseMovingEvent(object sender, SharpDL.Events.MouseMotionEventArgs e) { labelTitle.HandleMouseMovingEvent(sender, e); buttonSelect.HandleMouseMovingEvent(sender, e); buttonBack.HandleMouseMovingEvent(sender, e); foreach (var scenarioItem in GetScenarioItemsOnPage(currentPageNumber)) { scenarioItem.HandleMouseMovingEvent(sender, e); } iconFrameInputNames.HandleMouseMovingEvent(sender, e); textboxInputCompanyName.HandleMouseMovingEvent(sender, e); textboxInputPlayerName.HandleMouseMovingEvent(sender, e); }
public override void HandleMouseMovingEvent(object sender, SharpDL.Events.MouseMotionEventArgs e) { }