示例#1
0
    // Use this for initialization
    void Start()
    {
        sharkHealthRef    = GameObject.Find("Shark").GetComponent <SharkHealth>();
        fullHP            = sharkHealthRef.SharkHPMax;
        healthBarRef      = GameObject.Find("Health Bar Foreground");
        healthBarFullSize = healthBarRef.transform.localScale;

        sharkControlRef   = sharkHealthRef.GetComponent <SharkControl>();
        fullEnergy        = sharkControlRef.maximumEnergy;
        energyBarRef      = GameObject.Find("Energy Bar Foreground");
        energyBarFullSize = energyBarRef.transform.localScale;

        playerHealthRef = GameObject.Find("Players").GetComponent <PlayerHealth>();
        fullLives       = playerHealthRef.LifePool;
    }
示例#2
0
    // Use this for initialization
    void Start()
    {
        sharkHealthRef = GameObject.Find("Shark").GetComponent<SharkHealth>();
        fullHP = sharkHealthRef.SharkHPMax;
        healthBarRef = GameObject.Find("Health Bar Foreground");
        healthBarFullSize = healthBarRef.transform.localScale;

        sharkControlRef = sharkHealthRef.GetComponent<SharkControl>();
        fullEnergy = sharkControlRef.maximumEnergy;
        energyBarRef = GameObject.Find("Energy Bar Foreground");
        energyBarFullSize = energyBarRef.transform.localScale;

        playerHealthRef = GameObject.Find("Players").GetComponent<PlayerHealth>();
        fullLives = playerHealthRef.LifePool;
    }
 private void Start()
 {
     pickable = false;
     shark    = GetComponentInParent <SharkControl>();
 }