public void load() { string BasePath = "CRLuo/LoginBattle"; TextAsset TA_LoginBattle = PrefabLoader.loadFromUnPack(BasePath, false, false) as TextAsset; byte[] config_LB = TA_LoginBattle.bytes; if (config_LB != null) { configs = SharedPrefs.loadValue <LoginSceneConfig>(config_LB); } Resources.UnloadAsset(TA_LoginBattle); config_LB = null; BasePath = "CRLuo/DefaultAction"; TextAsset TA_Default = PrefabLoader.loadFromUnPack(BasePath, false, false) as TextAsset; byte[] config_DF = TA_Default.bytes; if (config_DF != null) { DefaultActionList = SharedPrefs.loadValue <DefaultActionList>(config_DF); } Resources.UnloadAsset(TA_Default); config_DF = null; }
public DataObject ReadFromLocalFileSystem(DataType curType, bool decrypto = true) { DataObject ob = null; ob = prefs.loadValue(generatePath(curType), generateType(curType), decrypto); if (ob != null) { ob.mType = curType; } return(ob); }