private void Initialize() { var c = NonobaAPI.MakeMultiplayer(stage //, "192.168.3.102" //, "192.168.1.119" ); var MyEvents = new SharedClass1.RemoteEvents(); var MyMessages = new SharedClass1.RemoteMessages { Send = e => SendMessage(c, e.i, e.args) }; Events = MyEvents; Messages = MyMessages; this.InitializeEvents(); #region Dispatch Func <Message, bool> Dispatch = e => { var type = (SharedClass1.Messages) int.Parse(e.Type); if (MyEvents.Dispatch(type, new SharedClass1.RemoteEvents.DispatchHelper { GetLength = i => e.length, GetInt32 = e.GetInt, GetDouble = e.GetNumber, GetString = e.GetString, } )) { return(true); } return(false); }; #endregion #region message c.Message += e => { InitializeMap(); var Dispatched = false; try { Dispatched = Dispatch(e.message); } catch (Exception ex) { System.Console.WriteLine("error at dispatch " + e.message.Type); throw ex; } if (Dispatched) { return; } System.Console.WriteLine("not on dispatch: " + e.message.Type); }; #endregion c.Disconnect += delegate { }; c.Init += delegate { InitializeMap(); }; }
private void Initialize() { var c = NonobaAPI.MakeMultiplayer(stage //, "192.168.3.102" //, "192.168.1.119" ); var MyEvents = new SharedClass1.RemoteEvents(); var MyMessages = new SharedClass1.RemoteMessages { Send = e => c.SendMessage(e.i, e.args) }; var MyImplementation = new Implementation { NetworkEvents = MyEvents, NetworkMessages = MyMessages }; MyImplementation.InitializeEvents(); Func <Message, bool> Dispatch = e => { var type = (SharedClass1.Messages) int.Parse(e.Type); if (MyEvents.Dispatch(type, new SharedClass1.RemoteEvents.DispatchHelper { GetLength = i => e.length, GetInt32 = e.GetInt, GetDouble = e.GetNumber, GetString = e.GetString, } )) { return(true); } return(false); }; #region message c.Message += e => { var Dispatched = false; try { Dispatched = Dispatch(e.message); } catch (Exception ex) { System.Console.WriteLine("error at dispatch " + e.message.Type); throw ex; } if (Dispatched) { return; } System.Console.WriteLine("not on dispatch: " + e.message.Type); }; #endregion c.Disconnect += delegate { if (MyImplementation.Map == null) { throw new Exception("Cannot connect to server at the moment"); } MyImplementation.Map.ShowMessage("Disconnected!"); MyImplementation.Map.CanAutoSpawnEnemies = true; foreach (var v in MyImplementation.Players.ToArray()) { v.RemoveFrom(MyImplementation.Players).AddDamage(v.Health); } }; c.Init += delegate { MyImplementation.Map = new FlashTowerDefense(); MyImplementation.InitializeMap(); MyImplementation.Map.AttachTo(this); }; }
internal void Initialize() { var c = NonobaAPI.MakeMultiplayer(stage //, "192.168.3.102" //, "192.168.1.119" ); #region Messages var ActiveMessages = new List <TextField>(); var ShowMessageNow = default(Action <string, Action>); ShowMessageNow = (MessageText, Done) => { var p = new TextField { textColor = ColorWhite, background = true, backgroundColor = ColorBlack, filters = new[] { new GlowFilter(ColorBlack) }, autoSize = TextFieldAutoSize.LEFT, text = MessageText, mouseEnabled = false }; var y = DefaultControlHeight - p.height - 32; p.AddTo(ActiveMessages).AttachTo(this).MoveTo((DefaultControlWidth - p.width) / 2, DefaultControlHeight); Sounds.snd_message.ToSoundAsset().play(); var MessagesToBeMoved = (from TheMessage in ActiveMessages select new { TheMessage, y = TheMessage.y - TheMessage.height }).ToArray(); (1000 / 24).AtInterval( t => { foreach (var i in MessagesToBeMoved) { if (i.TheMessage.y > i.y) { i.TheMessage.y -= 4; } } p.y -= 4; if (p.y < y) { t.stop(); if (Done != null) { Done(); } 500.AtDelayDo( delegate { p.alpha = 0.5; } ); 9000.AtDelayDo( () => p.RemoveFrom(ActiveMessages).FadeOutAndOrphanize(1000 / 24, 0.21) ); } } ); }; var QueuedMessages = new Queue <string>(); this.ShowMessage = Text => { if (QueuedMessages.Count > 0) { QueuedMessages.Enqueue(Text); return; } // not busy QueuedMessages.Enqueue(Text); var NextQueuedMessages = default(Action); NextQueuedMessages = () => ShowMessageNow(QueuedMessages.Peek(), delegate { QueuedMessages.Dequeue(); if (QueuedMessages.Count > 0) { NextQueuedMessages(); } } ); NextQueuedMessages(); }; #endregion var MyEvents = new SharedClass1.RemoteEvents(); Events = MyEvents; Messages = new SharedClass1.RemoteMessages { Send = e => SendMessage(c, e.i, e.args) }; this.InitializeEvents(); #region Dispatch Func <Message, bool> Dispatch = e => { var type = (SharedClass1.Messages) int.Parse(e.Type); if (MyEvents.Dispatch(type, new SharedClass1.RemoteEvents.DispatchHelper { GetLength = i => e.length, GetInt32 = e.GetInt, GetDouble = e.GetNumber, GetString = e.GetString, } )) { return(true); } return(false); }; #endregion #region message c.Message += e => { InitializeMap(); var Dispatched = false; try { Dispatched = Dispatch(e.message); } catch (Exception ex) { System.Console.WriteLine("error at dispatch " + e.message.Type); throw ex; } if (Dispatched) { return; } System.Console.WriteLine("not on dispatch: " + e.message.Type); }; #endregion c.Disconnect += delegate { ShowMessage("Disconnected!"); }; c.Init += delegate { InitializeMap(); }; }
private void Initialize() { var c = NonobaAPI.MakeMultiplayer(Element.stage, ServerEndPoint //, "192.168.3.102" //, "192.168.1.119" ); var MyEvents = new SharedClass1.RemoteEvents(); var MyMessages = new SharedClass1.RemoteMessages { Send = e => SendMessage(c, e.i, e.args) }; Events = MyEvents; Messages = MyMessages; this.InitializeEventsOnce(); #region Dispatch Func <Message, bool> Dispatch = e => { var type = (SharedClass1.Messages) int.Parse(e.Type); //Converter<uint, byte[]> GetMemoryStream = // index => // { // var a = e.GetByteArray(index); // if (a == null) // throw new Exception("bytearray missing at " + index + " - " + e.ToString()); // return a.ToArray(); // }; if (MyEvents.Dispatch(type, new SharedClass1.RemoteEvents.DispatchHelper { GetLength = i => e.length, GetInt32 = e.GetInt, GetDouble = e.GetNumber, GetString = e.GetString, // GetMemoryStream = GetMemoryStream } )) { return(true); } return(false); }; #endregion //c.MessageDirect += // e => // { // throw new Exception("got first message"); // }; #region message c.Message += e => { InitializeMap(); var Dispatched = false; try { Dispatched = Dispatch(e.message); } catch (Exception ex) { System.Console.WriteLine("error at dispatch " + e.message.Type); throw ex; } if (Dispatched) { return; } System.Console.WriteLine("not on dispatch: " + e.message.Type); }; #endregion c.Disconnect += delegate { // disconnected... }; }