// Use this for initialization void Start() { //offset = transform.position - _player.transform.position; offsetX = transform.position.x - _player.transform.position.x; //gameObject.GetComponent<Camera> ().orthographicSize = Screen.height / 100.0f / 2.0f * Screen.width / 100.0f / 2.0f / 3.75f; _iscalled = false; CallNextBackGround(transform.position.x - 20.48f); ShareREC.registerApp("1bd5d128e1a4d"); // ssdk = gameObject.GetComponent<ShareSDK>(); // ssdk.authHandler = OnAuthResultHandler; // ssdk.shareHandler = OnShareResultHandler; // ssdk.showUserHandler = OnGetUserInfoResultHandler; // ssdk.getFriendsHandler = OnGetFriendsResultHandler; // ssdk.followFriendHandler = OnFollowFriendResultHandler; }