/// <summary> /// Finds the first element in the screen that matches the UiAutomator criteria using a Parent UiSelector and click it. /// </summary> /// <param name="selector"> Represents the Enum in Share class </param> /// <param name="text"> the partial/complete text of an element to be found </param> /// <param name="position"> position of an object on the layout hierarchy </param> public static void ByUiAutomatorParentSelector(Share.Selector selector, string text, int position = 0) { try { var element = GetControl.ByUiAutomatorParentSelector(selector, text, position); element.Click(); } catch (Exception ex) { Assert.Fail("ClickByUiAutomatorParentSelector threw an exception: " + ex.Message); } }
// ************ DATE 10/16/2020 ************ // All the possible Selectors to search for a single element till date. // ************ --------------- ************ #region USING SINGLE SELECTORS /// <summary> /// Finds the first element in the screen that matches the UiAutomator criteria using a UiSelector and click it. /// </summary> /// <param name="selector"> Represents the Enum in Share class </param> /// <param name="value"> the boolean value of an element to be found </param> /// <param name="position"> position of an object on the layout hierarchy </param> public static void ByUiAutomatorSingleSelector(Share.Selector selector, bool value, int position = 0) { try { var element = GetControl.ByUiAutomatorSingleSelector(selector, value, position); element.Click(); } catch (Exception ex) { Assert.Fail("ClickByUiAutomatorSingleSelector threw an exception: " + ex.Message); } }
/// <summary> /// Finds the first element in the screen that matches the UiAutomator criteria using a Parent UiSelector and then simulates typing text into the element. /// </summary> /// <param name="inputText">The text to type into the element.</param> /// <param name="selector"> Represents the Enum in Share class </param> /// <param name="text"> the partial/complete text of an element to be found </param> /// <param name="position"> position of an object on the layout hierarchy </param> public static void ByUiAutomatorParentSelector(string inputText, Share.Selector selector, string text, int position = 0) { try { var element = GetControl.ByUiAutomatorParentSelector(selector, text, position); element.Clear(); element.SendKeys(inputText); } catch (Exception ex) { Assert.Fail("InputByUiAutomatorParentSelector threw an exception: " + ex.Message); } }
// ************ DATE 10/16/2020 ************ // All the possible Selectors to search for a child element till date. // ************ --------------- ************ #region USING CHILD SELECTORS /// <summary> /// Finds the first element in the screen that matches the UiAutomator criteria using a Child UiSelector and then simulates typing text into the element. /// </summary> /// <param name="inputText">The text to type into the element.</param> /// <param name="selector"> Represents the Enum in Share class </param> /// <param name="value"> the boolean value of an element to be found </param> /// <param name="text"> text to found the element</param> /// <param name="position"> position of an object on the layout hierarchy </param> public static void ByUiAutomatorChildSelector(string inputText, Share.Selector selector, bool value, string text, int position = 0) { try { var element = GetControl.ByUiAutomatorChildSelector(selector, value, position); element.Clear(); element.Click(); } catch (Exception ex) { Assert.Fail("InputByUiAutomatorChildSelector threw an exception: " + ex.Message); } }
/// <summary> /// Finds a collection of elements in the screen that matches the UiAutomator criteria using a Parent UiSelector. /// </summary> /// <param name="selector"> Represents the Enum in Share class </param> /// <param name="value"> the boolean value of an element to be found </param> /// <param name="position"> position of an object on the layout hierarchy </param> public static void CollectionByUiAutomatorParentSelector(Share.Selector selector, bool value, string text, int position = 0) { try { var elements = GetControl.CollectionByUiAutomatorParentSelector(selector, value, position); foreach (var element in elements) { if (element.Text.Contains(text)) { element.Click(); } } } catch (Exception ex) { Assert.Fail("ClicksCollectionByUiAutomatorParentSelector threw an exception: " + ex.Message); } }
/// <summary> /// Finds a collection of elements in the screen that matches the UiAutomator criteria using a Child UiSelector. /// </summary> /// <param name="inputText">The text to type into the element.</param> /// <param name="selector"> Represents the Enum in Share class </param> /// <param name="value"> the boolean value of an element to be found </param> /// <param name="text"> text to found the element to be Input</param> /// <param name="position"> position of an object on the layout hierarchy </param> public static void CollectionByUiAutomatorChildSelector(string inputText, Share.Selector selector, bool value, string text, int position = 0) { try { var elements = GetControl.CollectionByUiAutomatorChildSelector(selector, value, position); foreach (var element in elements) { if (element.Text.Contains(text)) { element.Clear(); element.SendKeys(inputText); } } } catch (Exception ex) { Assert.Fail("InputCollectionByUiAutomatorChildSelector threw an exception: " + ex.Message); } }