public void CheckMousePositionForLine(Line line, Point mousePos) { if (Math.Abs(mousePos.X - line.X1) < 10 || Math.Abs(mousePos.Y - line.Y1) < 10) { MouseType = ShapeMouseEventType.MouseOnLineX1; Window.Current.CoreWindow.PointerCursor = _sizeAll; } if (Math.Abs(mousePos.X - line.X2) < 10 || Math.Abs(mousePos.Y - line.Y2) < 10) { MouseType = ShapeMouseEventType.MouseOnLineX2; Window.Current.CoreWindow.PointerCursor = _sizeAll; } }
public void CheckMousePositionForRectangle(double width, double height, Point mousePos) { if (mousePos.X <= 10 || mousePos.X > width - 10) { MouseType = ShapeMouseEventType.SizeLeftRigt; Window.Current.CoreWindow.PointerCursor = _sizeWestEastCursor; } else if (mousePos.Y <= 10 || mousePos.Y > height - 10) { MouseType = ShapeMouseEventType.SizeUpDown; Window.Current.CoreWindow.PointerCursor = _sizeNorthSouthCursor; } else { ResetPointer(); } }
public void CheckMousePositionForCircle(double width, double height, Point mousePos) { if (mousePos.X <= 10 || mousePos.X > width - 10) { MouseType = ShapeMouseEventType.MouseOnCircleX; Window.Current.CoreWindow.PointerCursor = _sizeWestEastCursor; } else if (mousePos.Y <= 10 || mousePos.Y > height - 10) { MouseType = ShapeMouseEventType.MouseOnCircleY; Window.Current.CoreWindow.PointerCursor = _sizeNorthSouthCursor; } else { ResetPointer(); } }
public void ResetPointer() { MouseType = ShapeMouseEventType.Dragging; Window.Current.CoreWindow.PointerCursor = _arrowCursor; }
private void OnManipulationStarted(object sender, ManipulationStartedRoutedEventArgs e) { _mouseType = _shapePointer.MouseType; this.SelectedShape.Opacity = 0.4; }